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authorRoderick Colenbrander <roderick.colenbrander@sony.com>2017-03-07 15:45:08 -0800
committerSiarhei Vishniakou <svv@google.com>2019-11-07 11:14:47 -0600
commit0caf3e09dde453ee8a294292bda0d0d85485cfeb (patch)
tree890edfa3694709b50904b60cb29e278e96ae90de /tools/perf/scripts/python
parenta777cfa83035bf763bfee6c54184a302f57651e2 (diff)
UPSTREAM: HID: sony: DS3 comply to Linux gamepad spec
The axis and button mapping for the DS3 is strange. This is mostly due to the device reporting many axes as for every digital button it also has an analog button. Due to amount of analog values it is even leaking well into the MT axes range. We felt it is best to remove the many analog buttons and just report digital and comply to the Linux gamepad spec. The analog buttons are rarely used on the official platform, let alone on Linux. This patch does remove motion sensor support (added back in another patch). Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz> (cherry picked from commit e19a267b9987135c00155a51e683e434b9abb56b) Bug: 111431828 Signed-off-by: Kim Low <kim-huei.low@sony.com> Change-Id: I312b269c97a3a38141683e384bcd3b4595760a52 Signed-off-by: Siarhei Vishniakou <svv@google.com>
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