diff options
| author | Roderick Colenbrander <roderick.colenbrander@sony.com> | 2017-03-07 15:45:08 -0800 |
|---|---|---|
| committer | Siarhei Vishniakou <svv@google.com> | 2019-11-07 11:14:47 -0600 |
| commit | 0caf3e09dde453ee8a294292bda0d0d85485cfeb (patch) | |
| tree | 890edfa3694709b50904b60cb29e278e96ae90de /tools/perf/scripts | |
| parent | a777cfa83035bf763bfee6c54184a302f57651e2 (diff) | |
UPSTREAM: HID: sony: DS3 comply to Linux gamepad spec
The axis and button mapping for the DS3 is strange. This is mostly
due to the device reporting many axes as for every digital button
it also has an analog button. Due to amount of analog values it
is even leaking well into the MT axes range.
We felt it is best to remove the many analog buttons and just report
digital and comply to the Linux gamepad spec. The analog buttons are
rarely used on the official platform, let alone on Linux.
This patch does remove motion sensor support (added back in another
patch).
Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
(cherry picked from commit e19a267b9987135c00155a51e683e434b9abb56b)
Bug: 111431828
Signed-off-by: Kim Low <kim-huei.low@sony.com>
Change-Id: I312b269c97a3a38141683e384bcd3b4595760a52
Signed-off-by: Siarhei Vishniakou <svv@google.com>
Diffstat (limited to 'tools/perf/scripts')
0 files changed, 0 insertions, 0 deletions
