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/*
winnie - an experimental window system
Copyright (C) 2013 Eleni Maria Stea
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Author: Eleni Maria Stea <elene.mst@gmail.com>
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "winnie.h"
static void display(Window *win);
static void keyboard(Window *win, int key, bool pressed);
static void button(Window *win, int bn, bool pressed, int x, int y);
static void motion(Window *win, int x, int y);
static void cleanup();
int main()
{
if(!winnie_init()) {
exit(1);
}
atexit(cleanup);
Window *win1 = new Window;
win1->set_title("Clipping the win title");
win1->move(200, 100);
win1->resize(200, 300);
win1->set_display_callback(display);
win1->set_keyboard_callback(keyboard);
win1->set_mouse_button_callback(button);
win1->set_mouse_motion_callback(motion);
Window *win2 = new Window;
win2->set_title("window 2");
win2->move(300, 100);
win2->resize(200, 300);
win2->set_display_callback(display);
win2->set_keyboard_callback(keyboard);
win2->set_mouse_button_callback(button);
win2->set_mouse_motion_callback(motion);
wm->add_window(win1);
wm->add_window(win2);
Pixmap bg;
if(!(bg.load("data/bg.ppm"))) {
fprintf(stderr, "failed to load pixmap\n");
}
wm->set_background(&bg);
while(1) {
process_events();
}
}
static void display(Window *win)
{
fill_rect(win->get_absolute_rect(), 128, 128, 128);
}
static void keyboard(Window *win, int key, bool pressed)
{
switch(key) {
case 'q':
exit(0);
}
}
static void button(Window *win, int bn, bool pressed, int x, int y)
{
printf("WINDOW(%p) button %d %s\n", (void*)win, bn, pressed ? "press" : "release");
}
static void motion(Window *win, int x, int y)
{
printf("WINDOW(%p) motion %d %d\n", (void*)win, x, y);
}
static void cleanup()
{
winnie_shutdown();
}
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