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/*
winnie - an experimental window system

Copyright (C) 2013 Eleni Maria Stea

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.

Author: Eleni Maria Stea <elene.mst@gmail.com>
*/

#ifdef WINNIE_SDL
#include <SDL/SDL.h>
#include <stdlib.h>

#include "sdl/event.h"
#include "sdl/keyboard.h"
#include "sdl/mouse.h"
#include "wm.h"

enum { TIMER_EVENT = SDL_USEREVENT };

SDL_Event sdl_event;
void
process_events()
{
  wm->process_windows();
  if (!SDL_WaitEvent(&sdl_event)) {
    return;
  }

  do {
    switch (sdl_event.type) {
    case SDL_KEYDOWN:
    case SDL_KEYUP:
      process_keyboard_event();
      break;
    case SDL_MOUSEMOTION:
    case SDL_MOUSEBUTTONDOWN:
    case SDL_MOUSEBUTTONUP:
      process_mouse_event();
      break;
    case SDL_QUIT:
      exit(0);

    case TIMER_EVENT: {
      Window *win = (Window *) sdl_event.user.data1;
      TimerFuncType func = win->get_timer_callback();
      if (func) {
        func(win);
      } else {
        fprintf(stderr, "timer gone off but window has no timer callback!\n");
      }
    } break;

    default:
      break;
    }
  } while (SDL_PollEvent(&sdl_event));
}

struct TimerData {
  SDL_TimerID sdl_timer;
  Window *win;
  TimerMode mode;
};

static unsigned int
timer_callback(unsigned int interval, void *cls)
{
  TimerData *td = (TimerData *) cls;

  SDL_Event ev;
  ev.type = TIMER_EVENT;
  ev.user.data1 = td->win;
  SDL_PushEvent(&ev);

  if (td->mode == TIMER_ONESHOT) {
    delete td;
    return 0;
  }
  return interval; // repeat at same interval
}

void
set_window_timer(Window *win, unsigned int msec, TimerMode mode)
{
  if (!win->get_timer_callback()) {
    fprintf(stderr,
            "trying to start a timer without having a timer callback!\n");
    return;
  }
  TimerData *td = new TimerData;
  td->win = win;
  td->mode = mode;
  td->sdl_timer = SDL_AddTimer(msec, timer_callback, td);
}

#endif // WINNIE_SDL