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authorRaghuram Subramani <raghus2247@gmail.com>2025-01-06 06:38:28 -0500
committerRaghuram Subramani <raghus2247@gmail.com>2025-01-06 06:38:28 -0500
commita096d1b1ffaa22585322c3e2619e88c0030de566 (patch)
tree58687160d7325520c6098a510f0fa19d886cb0f7 /libwinnie/src/sdl
parentaf75fce2fb87fb0e285b1c876fb14bccb3c0def7 (diff)
clang-format for readability
Diffstat (limited to 'libwinnie/src/sdl')
-rw-r--r--libwinnie/src/sdl/event.cc130
-rw-r--r--libwinnie/src/sdl/event.h19
-rw-r--r--libwinnie/src/sdl/gfx.cc196
-rw-r--r--libwinnie/src/sdl/gfx.h31
-rw-r--r--libwinnie/src/sdl/keyboard.cc36
-rw-r--r--libwinnie/src/sdl/keyboard.h2
-rw-r--r--libwinnie/src/sdl/mouse.cc145
-rw-r--r--libwinnie/src/sdl/mouse.h2
8 files changed, 304 insertions, 257 deletions
diff --git a/libwinnie/src/sdl/event.cc b/libwinnie/src/sdl/event.cc
index 5835704..8e5c234 100644
--- a/libwinnie/src/sdl/event.cc
+++ b/libwinnie/src/sdl/event.cc
@@ -20,90 +20,90 @@ Author: Eleni Maria Stea <elene.mst@gmail.com>
*/
#ifdef WINNIE_SDL
-#include <stdlib.h>
#include <SDL/SDL.h>
+#include <stdlib.h>
#include "sdl/event.h"
#include "sdl/keyboard.h"
#include "sdl/mouse.h"
#include "wm.h"
-enum {
- TIMER_EVENT = SDL_USEREVENT
-};
+enum { TIMER_EVENT = SDL_USEREVENT };
SDL_Event sdl_event;
-void process_events()
+void
+process_events()
{
- wm->process_windows();
- if(!SDL_WaitEvent(&sdl_event)) {
- return;
- }
-
- do {
- switch(sdl_event.type) {
- case SDL_KEYDOWN:
- case SDL_KEYUP:
- process_keyboard_event();
- break;
- case SDL_MOUSEMOTION:
- case SDL_MOUSEBUTTONDOWN:
- case SDL_MOUSEBUTTONUP:
- process_mouse_event();
- break;
- case SDL_QUIT:
- exit(0);
-
- case TIMER_EVENT:
- {
- Window *win = (Window*)sdl_event.user.data1;
- TimerFuncType func = win->get_timer_callback();
- if(func) {
- func(win);
- } else {
- fprintf(stderr, "timer gone off but window has no timer callback!\n");
- }
- }
- break;
-
- default:
- break;
- }
- } while(SDL_PollEvent(&sdl_event));
+ wm->process_windows();
+ if (!SDL_WaitEvent(&sdl_event)) {
+ return;
+ }
+
+ do {
+ switch (sdl_event.type) {
+ case SDL_KEYDOWN:
+ case SDL_KEYUP:
+ process_keyboard_event();
+ break;
+ case SDL_MOUSEMOTION:
+ case SDL_MOUSEBUTTONDOWN:
+ case SDL_MOUSEBUTTONUP:
+ process_mouse_event();
+ break;
+ case SDL_QUIT:
+ exit(0);
+
+ case TIMER_EVENT: {
+ Window *win = (Window *) sdl_event.user.data1;
+ TimerFuncType func = win->get_timer_callback();
+ if (func) {
+ func(win);
+ } else {
+ fprintf(stderr, "timer gone off but window has no timer callback!\n");
+ }
+ } break;
+
+ default:
+ break;
+ }
+ } while (SDL_PollEvent(&sdl_event));
}
struct TimerData {
- SDL_TimerID sdl_timer;
- Window *win;
- TimerMode mode;
+ SDL_TimerID sdl_timer;
+ Window *win;
+ TimerMode mode;
};
-static unsigned int timer_callback(unsigned int interval, void *cls)
+static unsigned int
+timer_callback(unsigned int interval, void *cls)
{
- TimerData *td = (TimerData*)cls;
-
- SDL_Event ev;
- ev.type = TIMER_EVENT;
- ev.user.data1 = td->win;
- SDL_PushEvent(&ev);
-
- if(td->mode == TIMER_ONESHOT) {
- delete td;
- return 0;
- }
- return interval; // repeat at same interval
+ TimerData *td = (TimerData *) cls;
+
+ SDL_Event ev;
+ ev.type = TIMER_EVENT;
+ ev.user.data1 = td->win;
+ SDL_PushEvent(&ev);
+
+ if (td->mode == TIMER_ONESHOT) {
+ delete td;
+ return 0;
+ }
+ return interval; // repeat at same interval
}
-void set_window_timer(Window *win, unsigned int msec, TimerMode mode)
+void
+set_window_timer(Window *win, unsigned int msec, TimerMode mode)
{
- if(!win->get_timer_callback()) {
- fprintf(stderr, "trying to start a timer without having a timer callback!\n");
- return;
- }
- TimerData *td = new TimerData;
- td->win = win;
- td->mode = mode;
- td->sdl_timer = SDL_AddTimer(msec, timer_callback, td);
+ if (!win->get_timer_callback()) {
+ fprintf(stderr,
+ "trying to start a timer without having a timer callback!\n");
+ return;
+ }
+ TimerData *td = new TimerData;
+ td->win = win;
+ td->mode = mode;
+ td->sdl_timer = SDL_AddTimer(msec, timer_callback, td);
}
#endif // WINNIE_SDL
diff --git a/libwinnie/src/sdl/event.h b/libwinnie/src/sdl/event.h
index 5c1db45..036dea5 100644
--- a/libwinnie/src/sdl/event.h
+++ b/libwinnie/src/sdl/event.h
@@ -26,22 +26,25 @@ class Window;
typedef void (*DisplayFuncType)(Window *win);
typedef void (*KeyboardFuncType)(Window *win, int key, bool pressed);
-typedef void (*MouseButtonFuncType)(Window *win, int bn, bool pressed, int x, int y);
+typedef void (*MouseButtonFuncType)(
+ Window *win, int bn, bool pressed, int x, int y);
typedef void (*MouseMotionFuncType)(Window *win, int x, int y);
typedef void (*TimerFuncType)(Window *win);
struct Callbacks {
- DisplayFuncType display;
- KeyboardFuncType keyboard;
- MouseButtonFuncType button;
- MouseMotionFuncType motion;
- TimerFuncType timer;
+ DisplayFuncType display;
+ KeyboardFuncType keyboard;
+ MouseButtonFuncType button;
+ MouseMotionFuncType motion;
+ TimerFuncType timer;
};
void process_events();
-enum TimerMode {TIMER_ONESHOT, TIMER_REPEAT};
+enum TimerMode { TIMER_ONESHOT, TIMER_REPEAT };
-void set_window_timer(Window *win, unsigned int msec, TimerMode mode = TIMER_ONESHOT);
+void set_window_timer(Window *win,
+ unsigned int msec,
+ TimerMode mode = TIMER_ONESHOT);
#endif
diff --git a/libwinnie/src/sdl/gfx.cc b/libwinnie/src/sdl/gfx.cc
index a955358..bb5eb68 100644
--- a/libwinnie/src/sdl/gfx.cc
+++ b/libwinnie/src/sdl/gfx.cc
@@ -20,10 +20,10 @@ Author: Eleni Maria Stea <elene.mst@gmail.com>
*/
#ifdef WINNIE_SDL
-#include <stdio.h>
-#include <stdlib.h>
#include <SDL/SDL.h>
#include <stdint.h>
+#include <stdio.h>
+#include <stdlib.h>
#include "sdl/gfx.h"
#include "winnie.h"
@@ -31,132 +31,148 @@ Author: Eleni Maria Stea <elene.mst@gmail.com>
static SDL_Surface *fbsurf;
struct Graphics {
- Rect screen_rect;
- Rect clipping_rect;
- int color_depth; // bits per pixel
- Pixmap *pixmap;
+ Rect screen_rect;
+ Rect clipping_rect;
+ int color_depth; // bits per pixel
+ Pixmap *pixmap;
};
static Graphics *gfx;
-bool init_gfx()
+bool
+init_gfx()
{
- if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER) == -1) {
- fprintf(stderr, "failed to initialize SDL\n");
- return false;
- }
-
- if(!(gfx = (Graphics*)malloc(sizeof *gfx))) {
- return false;
- }
-
- get_subsys()->graphics_offset = (intptr_t)(gfx);
-
- Rect scr_rect(0, 0, 1280, 853);
- gfx->screen_rect = scr_rect;
- gfx->color_depth = 32;
-
- if(!(fbsurf = SDL_SetVideoMode(gfx->screen_rect.width, gfx->screen_rect.height, gfx->color_depth, 0))) {
- fprintf(stderr, "Failed to set video mode\n");
- return false;
- }
- SDL_ShowCursor(0);
-
- if(!(gfx->pixmap = (Pixmap*)malloc(sizeof(Pixmap)))) {
- fprintf(stderr, "Failed to allocate pixmap.\n");
- return false;
- }
-
- gfx->pixmap->width = gfx->screen_rect.width;
- gfx->pixmap->height = gfx->screen_rect.height;
-
- int fbsize = gfx->pixmap->width * gfx->pixmap->height * gfx->color_depth / 8;
- if(!(gfx->pixmap->pixels = (unsigned char*)malloc(fbsize))) {
- fprintf(stderr, "failed to allocate the pixmap framebuffer.\n");
- return false;
- }
-
- set_clipping_rect(gfx->screen_rect);
-
- return true;
+ if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER) == -1) {
+ fprintf(stderr, "failed to initialize SDL\n");
+ return false;
+ }
+
+ if (!(gfx = (Graphics *) malloc(sizeof *gfx))) {
+ return false;
+ }
+
+ get_subsys()->graphics_offset = (intptr_t) (gfx);
+
+ Rect scr_rect(0, 0, 1280, 853);
+ gfx->screen_rect = scr_rect;
+ gfx->color_depth = 32;
+
+ if (!(fbsurf = SDL_SetVideoMode(gfx->screen_rect.width,
+ gfx->screen_rect.height,
+ gfx->color_depth,
+ 0))) {
+ fprintf(stderr, "Failed to set video mode\n");
+ return false;
+ }
+ SDL_ShowCursor(0);
+
+ if (!(gfx->pixmap = (Pixmap *) malloc(sizeof(Pixmap)))) {
+ fprintf(stderr, "Failed to allocate pixmap.\n");
+ return false;
+ }
+
+ gfx->pixmap->width = gfx->screen_rect.width;
+ gfx->pixmap->height = gfx->screen_rect.height;
+
+ int fbsize = gfx->pixmap->width * gfx->pixmap->height * gfx->color_depth / 8;
+ if (!(gfx->pixmap->pixels = (unsigned char *) malloc(fbsize))) {
+ fprintf(stderr, "failed to allocate the pixmap framebuffer.\n");
+ return false;
+ }
+
+ set_clipping_rect(gfx->screen_rect);
+
+ return true;
}
-void destroy_gfx()
+void
+destroy_gfx()
{
- free(gfx->pixmap->pixels);
- gfx->pixmap->pixels = 0;
- free(gfx->pixmap);
- free(gfx);
- SDL_Quit();
+ free(gfx->pixmap->pixels);
+ gfx->pixmap->pixels = 0;
+ free(gfx->pixmap);
+ free(gfx);
+ SDL_Quit();
}
-unsigned char *get_framebuffer()
+unsigned char *
+get_framebuffer()
{
- return gfx->pixmap->pixels;
+ return gfx->pixmap->pixels;
}
-Pixmap *get_framebuffer_pixmap()
+Pixmap *
+get_framebuffer_pixmap()
{
- return gfx->pixmap;
+ return gfx->pixmap;
}
-Rect get_screen_size()
+Rect
+get_screen_size()
{
- return gfx->screen_rect;
+ return gfx->screen_rect;
}
-int get_color_depth()
+int
+get_color_depth()
{
- return gfx->color_depth;
+ return gfx->color_depth;
}
-void set_clipping_rect(const Rect &rect)
+void
+set_clipping_rect(const Rect &rect)
{
- gfx->clipping_rect = rect_intersection(rect, get_screen_size());
+ gfx->clipping_rect = rect_intersection(rect, get_screen_size());
}
-const Rect &get_clipping_rect()
+const Rect &
+get_clipping_rect()
{
- return gfx->clipping_rect;
+ return gfx->clipping_rect;
}
-
-void set_cursor_visibility(bool visible)
+void
+set_cursor_visibility(bool visible)
{
}
-void gfx_update(const Rect &upd_rect)
+void
+gfx_update(const Rect &upd_rect)
{
- if(SDL_MUSTLOCK(fbsurf)) {
- SDL_LockSurface(fbsurf);
- }
-
- Rect rect = rect_intersection(upd_rect, gfx->screen_rect);
-
- unsigned char *sptr = gfx->pixmap->pixels + (rect.y * gfx->screen_rect.width + rect.x) * 4;
- unsigned char *dptr = (unsigned char*)fbsurf->pixels + (rect.y * gfx->screen_rect.width + rect.x) * 4;
-
- for(int i=0; i<rect.height; i++) {
- memcpy(dptr, sptr, rect.width * 4);
- sptr += gfx->screen_rect.width * 4;
- dptr += gfx->screen_rect.width * 4;
- }
-
- if(SDL_MUSTLOCK(fbsurf)) {
- SDL_UnlockSurface(fbsurf);
- }
- SDL_UpdateRect(fbsurf, rect.x, rect.y, rect.width, rect.height);
+ if (SDL_MUSTLOCK(fbsurf)) {
+ SDL_LockSurface(fbsurf);
+ }
+
+ Rect rect = rect_intersection(upd_rect, gfx->screen_rect);
+
+ unsigned char *sptr
+ = gfx->pixmap->pixels + (rect.y * gfx->screen_rect.width + rect.x) * 4;
+ unsigned char *dptr = (unsigned char *) fbsurf->pixels
+ + (rect.y * gfx->screen_rect.width + rect.x) * 4;
+
+ for (int i = 0; i < rect.height; i++) {
+ memcpy(dptr, sptr, rect.width * 4);
+ sptr += gfx->screen_rect.width * 4;
+ dptr += gfx->screen_rect.width * 4;
+ }
+
+ if (SDL_MUSTLOCK(fbsurf)) {
+ SDL_UnlockSurface(fbsurf);
+ }
+ SDL_UpdateRect(fbsurf, rect.x, rect.y, rect.width, rect.height);
}
-void wait_vsync()
+void
+wait_vsync()
{
}
-void get_rgb_order(int *r, int *g, int *b)
+void
+get_rgb_order(int *r, int *g, int *b)
{
- *r = fbsurf->format->Rshift / 8;
- *g = fbsurf->format->Gshift / 8;
- *b = fbsurf->format->Bshift / 8;
+ *r = fbsurf->format->Rshift / 8;
+ *g = fbsurf->format->Gshift / 8;
+ *b = fbsurf->format->Bshift / 8;
}
#endif // WINNIE_SDL
diff --git a/libwinnie/src/sdl/gfx.h b/libwinnie/src/sdl/gfx.h
index c14c22a..3674d86 100644
--- a/libwinnie/src/sdl/gfx.h
+++ b/libwinnie/src/sdl/gfx.h
@@ -42,14 +42,27 @@ void fill_rect(const Rect &rect, int r, int g, int b);
void set_cursor_visibility(bool visible);
-void blit(unsigned char *src_img, const Rect &src_rect, unsigned char* dest_img,
- const Rect &dest_rect, int dest_x, int dest_y);
-
-void blit_key(unsigned char *src_img, const Rect &src_rect, unsigned char* dest_img,
- const Rect &dest_rect, int dest_x, int dest_y, int key_r, int key_g, int key_b);
-
-void draw_line(Pixmap *pixmap, int x0, int y0, int x1, int y1, int r, int g, int b);
-void draw_polygon(Pixmap *pixmap, int *vpos, int *vtex, int num_verts, int r, int g, int b);
+void blit(unsigned char *src_img,
+ const Rect &src_rect,
+ unsigned char *dest_img,
+ const Rect &dest_rect,
+ int dest_x,
+ int dest_y);
+
+void blit_key(unsigned char *src_img,
+ const Rect &src_rect,
+ unsigned char *dest_img,
+ const Rect &dest_rect,
+ int dest_x,
+ int dest_y,
+ int key_r,
+ int key_g,
+ int key_b);
+
+void
+draw_line(Pixmap *pixmap, int x0, int y0, int x1, int y1, int r, int g, int b);
+void draw_polygon(
+ Pixmap *pixmap, int *vpos, int *vtex, int num_verts, int r, int g, int b);
void gfx_update(const Rect &rect);
@@ -57,4 +70,4 @@ void wait_vsync(); // vertical synchronization
void get_rgb_order(int *r, int *g, int *b);
-#endif //GFX_H_
+#endif // GFX_H_
diff --git a/libwinnie/src/sdl/keyboard.cc b/libwinnie/src/sdl/keyboard.cc
index 93f2e20..60edc8d 100644
--- a/libwinnie/src/sdl/keyboard.cc
+++ b/libwinnie/src/sdl/keyboard.cc
@@ -28,31 +28,35 @@ Author: Eleni Maria Stea <elene.mst@gmail.com>
extern SDL_Event sdl_event;
-bool init_keyboard()
+bool
+init_keyboard()
{
- return true;
+ return true;
}
-void destroy_keyboard()
+void
+destroy_keyboard()
{
}
-int get_keyboard_fd()
+int
+get_keyboard_fd()
{
- return -1;
+ return -1;
}
-void process_keyboard_event()
+void
+process_keyboard_event()
{
- int key = sdl_event.key.keysym.sym;
-
- Window *focused_win = wm->get_focused_window();
- if(focused_win) {
- KeyboardFuncType keyb_callback = focused_win->get_keyboard_callback();
- if(keyb_callback) {
- bool pressed = sdl_event.key.state == SDL_PRESSED;
- keyb_callback(focused_win, key, pressed);
- }
- }
+ int key = sdl_event.key.keysym.sym;
+
+ Window *focused_win = wm->get_focused_window();
+ if (focused_win) {
+ KeyboardFuncType keyb_callback = focused_win->get_keyboard_callback();
+ if (keyb_callback) {
+ bool pressed = sdl_event.key.state == SDL_PRESSED;
+ keyb_callback(focused_win, key, pressed);
+ }
+ }
}
#endif // WINNIE_SDL
diff --git a/libwinnie/src/sdl/keyboard.h b/libwinnie/src/sdl/keyboard.h
index 548ddbb..1366057 100644
--- a/libwinnie/src/sdl/keyboard.h
+++ b/libwinnie/src/sdl/keyboard.h
@@ -28,4 +28,4 @@ void destroy_keyboard();
int get_keyboard_fd();
void process_keyboard_event();
-#endif // KEYBOARD_H_
+#endif // KEYBOARD_H_
diff --git a/libwinnie/src/sdl/mouse.cc b/libwinnie/src/sdl/mouse.cc
index b5eac68..9ec6605 100644
--- a/libwinnie/src/sdl/mouse.cc
+++ b/libwinnie/src/sdl/mouse.cc
@@ -22,108 +22,119 @@ Author: Eleni Maria Stea <elene.mst@gmail.com>
#ifdef WINNIE_SDL
#include <SDL/SDL.h>
-#include <stdlib.h>
#include <stdint.h>
+#include <stdlib.h>
#include "sdl/mouse.h"
-#include "wm.h"
#include "window.h"
#include "winnie.h"
+#include "wm.h"
extern SDL_Event sdl_event;
struct Mouse {
- int pointer_x;
- int pointer_y;
- int bnstate;
+ int pointer_x;
+ int pointer_y;
+ int bnstate;
};
static Mouse *mouse;
-bool init_mouse()
+bool
+init_mouse()
{
- if(!(mouse = (Mouse*)malloc(sizeof *mouse))) {
- return false;
- }
- get_subsys()->mouse_offset = (intptr_t)(mouse);
+ if (!(mouse = (Mouse *) malloc(sizeof *mouse))) {
+ return false;
+ }
+ get_subsys()->mouse_offset = (intptr_t) (mouse);
- memset(mouse, 0, sizeof *mouse);
- return true;
+ memset(mouse, 0, sizeof *mouse);
+ return true;
}
-void destroy_mouse()
+void
+destroy_mouse()
{
- free(mouse);
+ free(mouse);
}
-void set_mouse_bounds(const Rect &rect)
+void
+set_mouse_bounds(const Rect &rect)
{
}
-int get_mouse_fd()
+int
+get_mouse_fd()
{
- return -1;
+ return -1;
}
-void process_mouse_event()
+void
+process_mouse_event()
{
- int bn;
- MouseMotionFuncType motion_callback = 0;
- MouseButtonFuncType button_callback = 0;
-
- Window *win;
- if(!(win = wm->get_grab_window())) {
- win = wm->get_window_at_pos(mouse->pointer_x, mouse->pointer_y);
- if(win) {
- wm->set_focused_window(win);
- }
- else {
- wm->set_focused_window(0);
- }
- }
-
- switch(sdl_event.type) {
- case SDL_MOUSEMOTION:
- mouse->pointer_x = sdl_event.motion.x;
- mouse->pointer_y = sdl_event.motion.y;
- if(win && (motion_callback = win->get_mouse_motion_callback())) {
- Rect rect = win->get_absolute_rect();
- motion_callback(win, mouse->pointer_x - rect.x, mouse->pointer_y - rect.y);
- }
- break;
-
- case SDL_MOUSEBUTTONUP:
- case SDL_MOUSEBUTTONDOWN:
- bn = sdl_event.button.button - SDL_BUTTON_LEFT;
- if(sdl_event.button.state == SDL_PRESSED) {
- mouse->bnstate |= 1 << bn;
- }
- else {
- mouse->bnstate &= ~(1 << bn);
- }
- if(win && (button_callback = win->get_mouse_button_callback())) {
- Rect rect = win->get_absolute_rect();
- button_callback(win, bn, sdl_event.button.state, mouse->pointer_x - rect.x, mouse->pointer_y - rect.y);
- }
- }
+ int bn;
+ MouseMotionFuncType motion_callback = 0;
+ MouseButtonFuncType button_callback = 0;
+
+ Window *win;
+ if (!(win = wm->get_grab_window())) {
+ win = wm->get_window_at_pos(mouse->pointer_x, mouse->pointer_y);
+ if (win) {
+ wm->set_focused_window(win);
+ } else {
+ wm->set_focused_window(0);
+ }
+ }
+
+ switch (sdl_event.type) {
+ case SDL_MOUSEMOTION:
+ mouse->pointer_x = sdl_event.motion.x;
+ mouse->pointer_y = sdl_event.motion.y;
+ if (win && (motion_callback = win->get_mouse_motion_callback())) {
+ Rect rect = win->get_absolute_rect();
+ motion_callback(
+ win, mouse->pointer_x - rect.x, mouse->pointer_y - rect.y);
+ }
+ break;
+
+ case SDL_MOUSEBUTTONUP:
+ case SDL_MOUSEBUTTONDOWN:
+ bn = sdl_event.button.button - SDL_BUTTON_LEFT;
+ if (sdl_event.button.state == SDL_PRESSED) {
+ mouse->bnstate |= 1 << bn;
+ } else {
+ mouse->bnstate &= ~(1 << bn);
+ }
+ if (win && (button_callback = win->get_mouse_button_callback())) {
+ Rect rect = win->get_absolute_rect();
+ button_callback(win,
+ bn,
+ sdl_event.button.state,
+ mouse->pointer_x - rect.x,
+ mouse->pointer_y - rect.y);
+ }
+ }
}
-void get_pointer_pos(int *x, int *y)
+void
+get_pointer_pos(int *x, int *y)
{
- *x = mouse->pointer_x;
- *y = mouse->pointer_y;
+ *x = mouse->pointer_x;
+ *y = mouse->pointer_y;
}
-int get_button_state()
+int
+get_button_state()
{
- return mouse->bnstate;
+ return mouse->bnstate;
}
-int get_button(int bn)
+int
+get_button(int bn)
{
- if(bn < 0 || bn >= 3) {
- return 0;
- }
- return (mouse->bnstate & (1 << bn)) != 0;
+ if (bn < 0 || bn >= 3) {
+ return 0;
+ }
+ return (mouse->bnstate & (1 << bn)) != 0;
}
#endif // WINNIE_SDL
diff --git a/libwinnie/src/sdl/mouse.h b/libwinnie/src/sdl/mouse.h
index 6fbe711..d47a674 100644
--- a/libwinnie/src/sdl/mouse.h
+++ b/libwinnie/src/sdl/mouse.h
@@ -36,4 +36,4 @@ void get_pointer_pos(int *x, int *y);
int get_button_state();
int get_button(int bn);
-#endif // MOUSE_H_
+#endif // MOUSE_H_