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author | Eleni Maria Stea <elene.mst@gmail.com> | 2013-04-01 01:29:13 +0300 |
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committer | Eleni Maria Stea <elene.mst@gmail.com> | 2013-04-01 01:29:13 +0300 |
commit | 7b5d2df884abb7084d71f17cc29a618c0b6f47ef (patch) | |
tree | 0c6bdb1d6e847ae745f01f599f4c709adcfdd7bb /libwinnie/src/geom.cc | |
parent | b4c8d68e0357683cec82fb8a9c5a4447155b3192 (diff) |
created libwinnie (library), winnie (the server application) and clients
Diffstat (limited to 'libwinnie/src/geom.cc')
-rw-r--r-- | libwinnie/src/geom.cc | 67 |
1 files changed, 67 insertions, 0 deletions
diff --git a/libwinnie/src/geom.cc b/libwinnie/src/geom.cc new file mode 100644 index 0000000..53181db --- /dev/null +++ b/libwinnie/src/geom.cc @@ -0,0 +1,67 @@ +/* +winnie - an experimental window system + +Copyright (C) 2013 Eleni Maria Stea + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 3 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see <http://www.gnu.org/licenses/>. + +Author: Eleni Maria Stea <elene.mst@gmail.com> +*/ + +#include "geom.h" + +Rect::Rect() +{ + x = y = width = height = 0; +} + +Rect::Rect(int x, int y, int w, int h) +{ + this->x = x; + this->y = y; + width = w; + height = h; +} + +static inline int min(int x, int y) +{ + return x < y ? x : y; +} + +static inline int max(int x, int y) +{ + return x > y ? x : y; +} + +Rect rect_union(const Rect &a, const Rect &b) +{ + Rect uni; + uni.x = min(a.x, b.x); + uni.y = min(a.y, b.y); + uni.width = max(a.x + a.width, b.x + b.width) - uni.x; + uni.height = max(a.y + a.height, b.y + b.height) - uni.y; + + return uni; +} + +Rect rect_intersection(const Rect &a, const Rect &b) +{ + Rect intersect; + intersect.x = max(a.x, b.x); + intersect.y = max(a.y, b.y); + intersect.width = max(min(a.x + a.width, b.x + b.width) - intersect.x, 0); + intersect.height = max(min(a.y + a.height, b.y + b.height) - intersect.y, 0); + + return intersect; +} |