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#include "shared-module/vectorio/__init__.h"
#include "shared-bindings/vectorio/Rectangle.h"
#include "shared-module/displayio/area.h"
#include "py/runtime.h"
#include "stdlib.h"
void common_hal_vectorio_rectangle_construct(vectorio_rectangle_t *self, uint32_t width, uint32_t height, uint16_t color_index) {
self->width = width;
self->height = height;
self->color_index = color_index + 1;
}
void common_hal_vectorio_rectangle_set_on_dirty(vectorio_rectangle_t *self, vectorio_event_t on_dirty) {
if (self->on_dirty.obj != NULL) {
mp_raise_TypeError(translate("can only be registered in one parent"));
}
self->on_dirty = on_dirty;
}
uint32_t common_hal_vectorio_rectangle_get_pixel(void *obj, int16_t x, int16_t y) {
vectorio_rectangle_t *self = obj;
if (x >= 0 && y >= 0 && x < self->width && y < self->height) {
return self->color_index;
}
return 0;
}
void common_hal_vectorio_rectangle_get_area(void *rectangle, displayio_area_t *out_area) {
vectorio_rectangle_t *self = rectangle;
out_area->x1 = 0;
out_area->y1 = 0;
out_area->x2 = self->width;
out_area->y2 = self->height;
}
mp_obj_t common_hal_vectorio_rectangle_get_draw_protocol(void *rectangle) {
vectorio_rectangle_t *self = rectangle;
return self->draw_protocol_instance;
}
int16_t common_hal_vectorio_rectangle_get_width(void *obj) {
vectorio_rectangle_t *self = obj;
return self->width;
}
void common_hal_vectorio_rectangle_set_width(void *obj, int16_t width) {
vectorio_rectangle_t *self = obj;
self->width = abs(width);
if (self->on_dirty.obj != NULL) {
self->on_dirty.event(self->on_dirty.obj);
}
}
int16_t common_hal_vectorio_rectangle_get_height(void *obj) {
vectorio_rectangle_t *self = obj;
return self->height;
}
void common_hal_vectorio_rectangle_set_height(void *obj, int16_t height) {
vectorio_rectangle_t *self = obj;
self->height = abs(height);
if (self->on_dirty.obj != NULL) {
self->on_dirty.event(self->on_dirty.obj);
}
}
uint16_t common_hal_vectorio_rectangle_get_color_index(void *obj) {
vectorio_rectangle_t *self = obj;
return self->color_index - 1;
}
void common_hal_vectorio_rectangle_set_color_index(void *obj, uint16_t color_index) {
vectorio_rectangle_t *self = obj;
self->color_index = abs(color_index + 1);
if (self->on_dirty.obj != NULL) {
self->on_dirty.event(self->on_dirty.obj);
}
}
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