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-rw-r--r--game.py18
1 files changed, 14 insertions, 4 deletions
diff --git a/game.py b/game.py
index b7ac5aa..b9f5507 100644
--- a/game.py
+++ b/game.py
@@ -55,6 +55,16 @@ class MyGame:
asteroid.move_down()
if asteroid.y >= SCREEN_HEIGHT:
self.asteroids.remove(asteroid)
+
+ def detect_collision(self, x, y):
+ # Iterate through the list of cockroaches
+ for cockroach in self.cockroaches:
+ # Check if the detection rectangle intersects with the cockroach
+ if x < cockroach.x < x + self.w and y < cockroach.y < y + self.h:
+ # Remove the cockroach from the list
+ self.cockroaches.remove(cockroach)
+ return True
+ return False
def start_game(self):
@@ -95,8 +105,8 @@ class MyGame:
# If largest contour is present, draw a green rectangle
if largest_contour is not None:
- x, y, w, h = cv2.boundingRect(largest_contour)
- cv2.rectangle(frame, (x, y), (x + w, y + h), (0, 255, 0), 2)
+ x, y, self.w, self.h = cv2.boundingRect(largest_contour)
+ cv2.rectangle(frame, (x, y), (x + self.w, y + self.h), (0, 255, 0), 2)
frame_rgb = cv2.cvtColor(frame, cv2.COLOR_BGR2RGB)
@@ -105,8 +115,8 @@ class MyGame:
# Draw the camera feed as the background
self.screen.blit(frame_pygame, (0, 0))
-
- # Draw the cockroach panel on top of the camera feed
+ self.detect_collision(x,y)
+ # Draw the cockroach panel x,yon top of the camera feed
for cockroach in self.cockroaches:
cockroach.draw(self.screen)