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authorRaghuram Subramani <raghus2247@gmail.com>2023-07-30 15:47:45 +0530
committerRaghuram Subramani <raghus2247@gmail.com>2023-07-30 15:47:45 +0530
commitbb792ee34a6c451e08ee3bb228ee92595c462fac (patch)
treef3eae05755e525f5b52699dacaa9afe9125c9576 /game.py
parent1a3a0ba4f986b902e9c958cd10d4be95d4c287d5 (diff)
fix color issue
Diffstat (limited to 'game.py')
-rw-r--r--game.py6
1 files changed, 3 insertions, 3 deletions
diff --git a/game.py b/game.py
index f7226c3..e418e9e 100644
--- a/game.py
+++ b/game.py
@@ -40,7 +40,7 @@ class MyGame:
self.cockroaches.append(Cockroach())
# Spawn a new asteroid randomly
- if len(self.asteroids) < 2 and random.random() < 0.016:
+ if len(self.asteroids) < 2 and random.random() < .016:
self.asteroids.append(Asteroid())
def move_objects(self):
@@ -128,8 +128,8 @@ class MyGame:
det_frame = cv2.cvtColor(frame, cv2.COLOR_BGR2HSV)
# Define lower green and upper green
- lower_green = np.array([60, 100, 100])
- upper_green = np.array([100, 255, 255])
+ lower_green = np.array([0, 255, 100])
+ upper_green = np.array([0, 255, 3])
# Define green mask
green_mask = cv2.inRange(det_frame, lower_green, upper_green)