diff options
Diffstat (limited to 'dwl.c')
| -rw-r--r-- | dwl.c | 8 | 
1 files changed, 4 insertions, 4 deletions
| @@ -86,8 +86,8 @@ typedef struct {   * frame handler to the per-surface render function. */  struct render_data {  	struct wlr_output *output; -	Client *client;  	struct timespec *when; +	int x, y;  };  /* function declarations */ @@ -634,7 +634,6 @@ render(struct wlr_surface *surface, int sx, int sy, void *data)  {  	/* This function is called for every surface that needs to be rendered. */  	struct render_data *rdata = data; -	Client *c = rdata->client;  	struct wlr_output *output = rdata->output;  	/* We first obtain a wlr_texture, which is a GPU resource. wlroots @@ -654,7 +653,7 @@ render(struct wlr_surface *surface, int sx, int sy, void *data)  	double ox = 0, oy = 0;  	wlr_output_layout_output_coords(  			output_layout, output, &ox, &oy); -	ox += c->x + sx, oy += c->y + sy; +	ox += rdata->x + sx, oy += rdata->y + sy;  	/* We also have to apply the scale factor for HiDPI outputs. This is only  	 * part of the puzzle, dwl does not fully support HiDPI. */ @@ -724,8 +723,9 @@ rendermon(struct wl_listener *listener, void *data)  		}  		struct render_data rdata = {  			.output = m->wlr_output, -			.client = c,  			.when = &now, +			.x = c->x, +			.y = c->y,  		};  		/* This calls our render function for each surface among the  		 * xdg_surface's toplevel and popups. */ | 
