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| author | Raghuram Subramani <raghus2247@gmail.com> | 2025-07-27 10:17:45 +0530 | 
|---|---|---|
| committer | Raghuram Subramani <raghus2247@gmail.com> | 2025-07-27 10:17:45 +0530 | 
| commit | 57f3d5960bd25ef8481d8e2a3b5f359ec20f13ab (patch) | |
| tree | d744022806a5b150564fc35366a79ee33028b2a1 /config.def.h | |
| parent | abd9f95ecc93dbce19bc23cb45915906ca7478fb (diff) | |
| parent | 15bfffd87a6f9da0bc551db95c7c2a9a069b3708 (diff) | |
Merge branch 'main' into compromyse
Diffstat (limited to 'config.def.h')
| -rw-r--r-- | config.def.h | 2 | 
1 files changed, 1 insertions, 1 deletions
| diff --git a/config.def.h b/config.def.h index 66a26ea..6aa97a6 100644 --- a/config.def.h +++ b/config.def.h @@ -17,7 +17,7 @@ static const float bordercolor[]             = COLOR(0x0f1212ff);  static const float focuscolor[]            = COLOR(0x607767ff);  static const float urgentcolor[]           = COLOR(0x202222ff);  /* This conforms to the xdg-protocol. Set the alpha to zero to restore the old behavior */ -static const float fullscreen_bg[]         = {0.1f, 0.1f, 0.1f, 1.0f}; /* You can also use glsl colors */ +static const float fullscreen_bg[]         = {0.0f, 0.0f, 0.0f, 1.0f}; /* You can also use glsl colors */  /* tagging - TAGCOUNT must be no greater than 31 */  #define TAGCOUNT (9) | 
