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| author | Raghuram Subramani <raghus2247@gmail.com> | 2025-07-27 10:52:48 +0530 |
|---|---|---|
| committer | Raghuram Subramani <raghus2247@gmail.com> | 2025-07-27 10:55:04 +0530 |
| commit | 9b6d423e1e0ab2e1922bc4fccb75ea7a6c0d1d05 (patch) | |
| tree | 933f1684477ee758dd745f21447e62223698bc6c | |
| parent | 9f61e10500a20638ccf7c9c6e4f86e2efc526c5d (diff) | |
update focus color
| -rw-r--r-- | config.def.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/config.def.h b/config.def.h index 421cd17..0e902c9 100644 --- a/config.def.h +++ b/config.def.h @@ -14,7 +14,7 @@ static const unsigned int gappx = 8; /* gap pixel between windows */ static const unsigned int borderpx = 4; /* border pixel of windows */ static const float rootcolor[] = COLOR(0x0f1212ff); static const float bordercolor[] = COLOR(0x0f1212ff); -static const float focuscolor[] = COLOR(0x607767ff); +static const float focuscolor[] = COLOR(0x9b9b9bff); static const float urgentcolor[] = COLOR(0x202222ff); /* This conforms to the xdg-protocol. Set the alpha to zero to restore the old behavior */ static const float fullscreen_bg[] = {0.0f, 0.0f, 0.0f, 1.0f}; /* You can also use glsl colors */ |
