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authorRaghuram Subramani <raghus2247@gmail.com>2025-07-27 10:52:48 +0530
committerRaghuram Subramani <raghus2247@gmail.com>2025-07-27 10:55:04 +0530
commit9b6d423e1e0ab2e1922bc4fccb75ea7a6c0d1d05 (patch)
tree933f1684477ee758dd745f21447e62223698bc6c
parent9f61e10500a20638ccf7c9c6e4f86e2efc526c5d (diff)
update focus color
-rw-r--r--config.def.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/config.def.h b/config.def.h
index 421cd17..0e902c9 100644
--- a/config.def.h
+++ b/config.def.h
@@ -14,7 +14,7 @@ static const unsigned int gappx = 8; /* gap pixel between windows */
static const unsigned int borderpx = 4; /* border pixel of windows */
static const float rootcolor[] = COLOR(0x0f1212ff);
static const float bordercolor[] = COLOR(0x0f1212ff);
-static const float focuscolor[] = COLOR(0x607767ff);
+static const float focuscolor[] = COLOR(0x9b9b9bff);
static const float urgentcolor[] = COLOR(0x202222ff);
/* This conforms to the xdg-protocol. Set the alpha to zero to restore the old behavior */
static const float fullscreen_bg[] = {0.0f, 0.0f, 0.0f, 1.0f}; /* You can also use glsl colors */