diff options
author | Rodrigo Rivas Costa <rodrigorivascosta@gmail.com> | 2020-01-07 20:48:13 +0100 |
---|---|---|
committer | Siarhei Vishniakou <svv@google.com> | 2020-05-14 19:14:59 +0000 |
commit | 9bfa942fde10cb7ff5da7f4a3257641569391d56 (patch) | |
tree | 3a22113de5f010567dcc20eb859eb6eac87da7a2 | |
parent | 7db93d30213a10b367665323fab518663eee93e3 (diff) |
UPSTREAM: HID: steam: Fix input device disappearing
The `connected` value for wired devices was not properly initialized,
it must be set to `true` upon creation, because wired devices do not
generate connection events.
When a raw client (the Steam Client) uses the device, the input device
is destroyed. Then, when the raw client finishes, it must be recreated.
But since the `connected` variable was false this never happended.
Signed-off-by: Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
Bug: 147434575
(cherry picked from commit 20eee6e5af35d9586774e80b6e0b1850e7cc9899)
Signed-off-by: Siarhei Vishniakou <svv@google.com>
Change-Id: Ib362e0dec7d53dfc4fcfdca45824cf90358240e2
-rw-r--r-- | drivers/hid/hid-steam.c | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/drivers/hid/hid-steam.c b/drivers/hid/hid-steam.c index 44e1eefc5b24..a4a6c90c8134 100644 --- a/drivers/hid/hid-steam.c +++ b/drivers/hid/hid-steam.c @@ -768,8 +768,12 @@ static int steam_probe(struct hid_device *hdev, if (steam->quirks & STEAM_QUIRK_WIRELESS) { hid_info(hdev, "Steam wireless receiver connected"); + /* If using a wireless adaptor ask for connection status */ + steam->connected = false; steam_request_conn_status(steam); } else { + /* A wired connection is always present */ + steam->connected = true; ret = steam_register(steam); if (ret) { hid_err(hdev, |