diff options
| author | Ville Syrjälä <ville.syrjala@linux.intel.com> | 2013-04-17 17:48:51 +0300 |
|---|---|---|
| committer | Daniel Vetter <daniel.vetter@ffwll.ch> | 2013-04-18 09:55:50 +0200 |
| commit | 06da8da2b014d6cc98fa86e72b605e525e6d6884 (patch) | |
| tree | ac1efb23e972e4418e643ba98ccb6d5980b635bc /tools/perf/scripts | |
| parent | 4bb6f1f3270923cdcd57293ea736955d5c35db72 (diff) | |
drm/i915: Use alphabetical names for sprites
Add sprite_name() macro which should be used with the kind of sprites
that are fixed to pipes (gen4.5+).
Also use dev_priv->num_plane to calculate the sprite index insted
assuming two sprites per pipe. This should make it print the right
name.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Diffstat (limited to 'tools/perf/scripts')
0 files changed, 0 insertions, 0 deletions
