diff options
| author | Roderick Colenbrander <roderick.colenbrander@sony.com> | 2016-11-23 14:07:08 -0800 |
|---|---|---|
| committer | Siarhei Vishniakou <svv@google.com> | 2019-11-07 11:13:35 -0600 |
| commit | 7ec96e9f0cf95ffadff651ff539c076c94bcfc73 (patch) | |
| tree | 6bdba6d655703476248153b8271d0148cb42f3ba /tools/perf/scripts/python | |
| parent | aa388599ce27d29d9d697698fe4ad0ba8ca03e61 (diff) | |
UPSTREAM: HID: sony: Comply to Linux gamepad spec for DS4
The DS4 side of hid-sony used the hid-core layer to assign buttons
and axes based on the HID report descriptors. The default mapping
was strange e.g. right stick using ABS_Z/ABS_RZ or the physical
'south button' being reported as BTN_EAST etcetera.
This patch makes the DS4 side ofi the hid-sony driver comply to
the Linux game controller spec as suggested in a discussion with
Dmitry on the linux-input list.
Currently the main user of the DS4 is the SDL2 library, which has
a mapping table using vendor/device/version as a key. In order to
not break SDL2 we discussed adjusting the version number, so it
can have both mappings. This was discust on linux-input and we
discussed privately with SDL2 developers.
Signed-off-by: Roderick Colenbrander <roderick.colenbrander@sony.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
(cherry picked from commit 9131f8cc2b4eaf7c08d402243429e0bfba9aa0d6)
Bug: 111431828
Signed-off-by: Kim Low <kim-huei.low@sony.com>
Change-Id: I91f52ca8c6b0c3a7bcd71f3b8bf14df160bd2bb4
Signed-off-by: Siarhei Vishniakou <svv@google.com>
Diffstat (limited to 'tools/perf/scripts/python')
0 files changed, 0 insertions, 0 deletions
