summaryrefslogtreecommitdiff
path: root/scripts/patch-kernel
diff options
context:
space:
mode:
authorUjwal Patel <ujwalp@codeaurora.org>2014-04-30 14:58:06 -0700
committerDavid Keitel <dkeitel@codeaurora.org>2016-03-23 20:29:39 -0700
commit1901c2edb34a7f324084a93d1342c3af5e0616a4 (patch)
treeddeb7cdc54f822644ff8d47d627bbf2c87b58c81 /scripts/patch-kernel
parent62cfc128459272fe877c25189989fe4476b116e5 (diff)
msm: mdss: fix sync fence deadlock when rotator is used
In the current implementation, whenever rotator play is called, it forces DMA pipes to be released by calling commit on video mode ctl paths if they are using DMA pipes. Here assumption was that DMA pipes will either be used in block mode or line mode, all or none. But this assumption is not valid any more where we can have a use-case where DMA0 is used for rotator and DMA1 for video mode ctl path. In this use-case, current implementation can lead to sync fence deadlock. Fix this by removing obsolete assumption. Change-Id: I2d1da9dca5d958257796d617db11d93631c98f27 CRs-Fixed: 656463 Signed-off-by: Ujwal Patel <ujwalp@codeaurora.org>
Diffstat (limited to 'scripts/patch-kernel')
0 files changed, 0 insertions, 0 deletions