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authorCameron Gutman <aicommander@gmail.com>2017-01-03 22:40:38 -0800
committerGreg Kroah-Hartman <gregkh@linuxfoundation.org>2018-12-01 09:46:38 +0100
commit214f88f3ee3a86ee91b9840e9a4b21eef8137240 (patch)
tree70a63cceb1128d7e2b6df08b805584b43befa51c /include/linux/debugobjects.h
parentbb754dbcfadf425ee5999ae3d2dcb61e5c095066 (diff)
Input: xpad - don't depend on endpoint order
[ Upstream commit c01b5e7464f0cf20936d7467c7528163c4e2782d ] The order of endpoints is well defined on official Xbox pads, but we have found at least one 3rd-party pad that doesn't follow the standard ("Titanfall 2 Xbox One controller" 0e6f:0165). Fortunately, we get lucky with this specific pad because it uses endpoint addresses that differ only by direction. We know that there are other pads out where this is not true, so let's go ahead and fix this. Signed-off-by: Cameron Gutman <aicommander@gmail.com> Signed-off-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Signed-off-by: Sasha Levin <sashal@kernel.org>
Diffstat (limited to 'include/linux/debugobjects.h')
0 files changed, 0 insertions, 0 deletions