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authorAlexander Tsoy <alexander@tsoy.me>2020-04-24 05:24:48 +0300
committerSasha Levin <sashal@kernel.org>2020-06-29 20:07:50 -0400
commit02c56650f3c118d3752122996d96173d26bb13aa (patch)
tree38f38ba291e62113c7de839b25a414b35cdcd401 /include/linux/debugobjects.h
parent281bef843ee742469e23c9be0e857a468a52e87c (diff)
ALSA: usb-audio: Improve frames size computation
[ Upstream commit f0bd62b64016508938df9babe47f65c2c727d25c ] For computation of the the next frame size current value of fs/fps and accumulated fractional parts of fs/fps are used, where values are stored in Q16.16 format. This is quite natural for computing frame size for asynchronous endpoints driven by explicit feedback, since in this case fs/fps is a value provided by the feedback endpoint and it's already in the Q format. If an error is accumulated over time, the device can adjust fs/fps value to prevent buffer overruns/underruns. But for synchronous endpoints the accuracy provided by these computations is not enough. Due to accumulated error the driver periodically produces frames with incorrect size (+/- 1 audio sample). This patch fixes this issue by implementing a different algorithm for frame size computation. It is based on accumulating of the remainders from division fs/fps and it doesn't accumulate errors over time. This new method is enabled for synchronous and adaptive playback endpoints. Signed-off-by: Alexander Tsoy <alexander@tsoy.me> Link: https://lore.kernel.org/r/20200424022449.14972-1-alexander@tsoy.me Signed-off-by: Takashi Iwai <tiwai@suse.de> Signed-off-by: Sasha Levin <sashal@kernel.org>
Diffstat (limited to 'include/linux/debugobjects.h')
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