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authorTerence Hampson <thampson@codeaurora.org>2014-09-11 13:53:49 -0400
committerDavid Keitel <dkeitel@codeaurora.org>2016-03-23 20:34:56 -0700
commit4527bcb1aea0cd66689853cf156fec56ff125eb9 (patch)
treeee7bfdbff3ba2174645bfe21b24c4caf1c33cee1 /include/linux/debugfs.h
parent51494f8d469413a04e1f9fcde89a52f0039751df (diff)
msm: mdss: delay iommu mapping of buffers until commit
Currently iommu map call is done in client's context during overlay play, this requires iommu attachment to correctly map buffers. This mapping can be delayed until the actual commit and avoid unnecessary delays in client's context. Also, only unmap buffers if they have been mapped, instead of checking if iommu is attached. Modified to work one kernel 3.14, iommu changes. Change-Id: I802ec83a5af52ce6f372e8bda3ceb2646fb9cc55 Signed-off-by: Terence Hampson <thampson@codeaurora.org>
Diffstat (limited to 'include/linux/debugfs.h')
0 files changed, 0 insertions, 0 deletions