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authorJordan Crouse <jcrouse@codeaurora.org>2017-02-07 09:03:40 -0700
committerJordan Crouse <jcrouse@codeaurora.org>2017-02-09 16:30:11 -0700
commita808f9895c87773833650271eb7c5281fbc0d8ff (patch)
tree8dc245e8b66ae96150a8ec7d7e1631c729d7afc0 /fs/btrfs/async-thread.c
parentdd6494d94ef819c093157f73a314e9927305d305 (diff)
drm/msm: Use dma_sync_sg_for_device() to flush cache for new buffers
With the conversion of the master device to use the arm iommu ops we lose the benefit of a cache flush using the dma_map_sg trick. Plus we end up mapping all the GPU buffers into the master DMA device which is admittedly sub optimal. However it did end up mapping all the display buffers which unintentionally worked. Put the map_sg() functions back into msm_gem.c to make it intentionally work from now on. Change-Id: Ic0dedbada1a8723fb47311189a6b7e11969427ee Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Diffstat (limited to 'fs/btrfs/async-thread.c')
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