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authorJordan Crouse <jcrouse@codeaurora.org>2017-02-13 10:14:25 -0700
committerJordan Crouse <jcrouse@codeaurora.org>2017-02-22 09:52:21 -0700
commit76eb0ae231831f40c631959b98c786facde0d266 (patch)
treea1a0ac0e7e91b1553590bfc1fd74e11b58bb4005 /drivers/gpu/drm/msm/msm_ringbuffer.c
parent64e3375be29e5634337724a7a51ee019cb2de146 (diff)
drm/msm: Make the value of RB_CNTL (almost) generic
We use a global ringbuffer size and block size for all targets and at least for 5XX preemption we need to know the value the RB_CNTL in several locations so it makes sense to caculate it once and use it everywhere. The only monkey wrench is that we need to disable the RPTR shadow for A430 targets but that only needs to be done once and doesn't affect A5XX so we can or in the value at init time. Change-Id: Ic0dedbadca31e835f014037ea3f9741048df3b98 Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Diffstat (limited to 'drivers/gpu/drm/msm/msm_ringbuffer.c')
0 files changed, 0 insertions, 0 deletions