diff options
| author | Raghuram Subramani <raghus2247@gmail.com> | 2024-12-28 23:36:39 -0500 |
|---|---|---|
| committer | Raghuram Subramani <raghus2247@gmail.com> | 2024-12-28 23:36:39 -0500 |
| commit | 08aea86a397caaa3bc5389f3b4dd12f0c48a9f37 (patch) | |
| tree | b47831c63691e77d70deab6496f7a7906ba3f71e | |
| parent | 488c361f0ad1816bfdf950b3cac1b09098a32b32 (diff) | |
init kernel
| -rw-r--r-- | kernel/src/boot.s | 116 | ||||
| -rw-r--r-- | kernel/src/kernel.c | 115 | ||||
| -rw-r--r-- | kernel/src/linker.ld | 52 |
3 files changed, 283 insertions, 0 deletions
diff --git a/kernel/src/boot.s b/kernel/src/boot.s new file mode 100644 index 0000000..a7d2a6b --- /dev/null +++ b/kernel/src/boot.s @@ -0,0 +1,116 @@ +.intel_syntax noprefix + +/* Adapted from https://wiki.osdev.org/Bare_Bones */ + +/* Declare constants for the multiboot header. */ +.set ALIGN, 1<<0 /* align loaded modules on page boundaries */ +.set MEMINFO, 1<<1 /* provide memory map */ +.set FLAGS, ALIGN | MEMINFO /* this is the Multiboot 'flag' field */ +.set MAGIC, 0x1BADB002 /* 'magic number' lets bootloader find the header */ +.set CHECKSUM, -(MAGIC + FLAGS) /* checksum of above, to prove we are multiboot */ + +/* + Declare a multiboot header that marks the program as a kernel. These are magic + values that are documented in the multiboot standard. The bootloader will + search for this signature in the first 8 KiB of the kernel file, aligned at a + 32-bit boundary. The signature is in its own section so the header can be + forced to be within the first 8 KiB of the kernel file. +*/ +.section .multiboot +.align 4 +.long MAGIC +.long FLAGS +.long CHECKSUM + +/* + The multiboot standard does not define the value of the stack pointer register + (esp) and it is up to the kernel to provide a stack. This allocates room for a + small stack by creating a symbol at the bottom of it, then allocating 16384 + bytes for it, and finally creating a symbol at the top. The stack grows + downwards on x86. The stack is in its own section so it can be marked nobits, + which means the kernel file is smaller because it does not contain an + uninitialized stack. The stack on x86 must be 16-byte aligned according to the + System V ABI standard and de-facto extensions. The compiler will assume the + stack is properly aligned and failure to align the stack will result in + undefined behavior. +*/ +.section .bss +.align 16 +stack_bottom: +.skip 16384 # 16 KiB +stack_top: + +/* + The linker script specifies _start as the entry point to the kernel and the + bootloader will jump to this position once the kernel has been loaded. It + doesn't make sense to return from this function as the bootloader is gone. +*/ +.section .text +.global _start +.type _start, @function +_start: + /* + The bootloader has loaded us into 32-bit protected mode on a x86 + machine. Interrupts are disabled. Paging is disabled. The processor + state is as defined in the multiboot standard. The kernel has full + control of the CPU. The kernel can only make use of hardware features + and any code it provides as part of itself. There's no printf + function, unless the kernel provides its own <stdio.h> header and a + printf implementation. There are no security restrictions, no + safeguards, no debugging mechanisms, only what the kernel provides + itself. It has absolute and complete power over the + machine. + */ + + /* + To set up a stack, we set the esp register to point to the top of the + stack (as it grows downwards on x86 systems). This is necessarily done + in assembly as languages such as C cannot function without a stack. + */ + mov esp, stack_top + + /* + This is a good place to initialize crucial processor state before the + high-level kernel is entered. It's best to minimize the early + environment where crucial features are offline. Note that the + processor is not fully initialized yet: Features such as floating + point instructions and instruction set extensions are not initialized + yet. The GDT should be loaded here. Paging should be enabled here. + C++ features such as global constructors and exceptions will require + runtime support to work as well. + */ + + /* + Enter the high-level kernel. The ABI requires the stack is 16-byte + aligned at the time of the call instruction (which afterwards pushes + the return pointer of size 4 bytes). The stack was originally 16-byte + aligned above and we've pushed a multiple of 16 bytes to the + stack since (pushed 0 bytes so far), so the alignment has thus been + preserved and the call is well defined. + */ + call kernel_main + + /* + If the system has nothing more to do, put the computer into an + infinite loop. To do that: + 1) Disable interrupts with cli (clear interrupt enable in eflags). + They are already disabled by the bootloader, so this is not needed. + Mind that you might later enable interrupts and return from + kernel_main (which is sort of nonsensical to do). + 2) Wait for the next interrupt to arrive with hlt (halt instruction). + Since they are disabled, this will lock up the computer. + 3) Jump to the hlt instruction if it ever wakes up due to a + non-maskable interrupt occurring or due to system management mode. + */ + cli + jmp quit + +quit: + hlt + jmp quit + +/* +Set the size of the _start symbol to the current location '.' minus its start. +This is useful when debugging or when you implement call tracing. +*/ +.size _start, . - _start diff --git a/kernel/src/kernel.c b/kernel/src/kernel.c new file mode 100644 index 0000000..32ba4bd --- /dev/null +++ b/kernel/src/kernel.c @@ -0,0 +1,115 @@ +#include <stdbool.h> +#include <stddef.h> +#include <stdint.h> + +/* TODO: Implement strlen in libc */ +size_t +strlen(const char* str) +{ + size_t len = 0; + while (str[len]) + len++; + + return len; +} + +/* Hardware text mode color constants. */ +typedef enum { + VGA_COLOR_BLACK = 0, + VGA_COLOR_BLUE = 1, + VGA_COLOR_GREEN = 2, + VGA_COLOR_CYAN = 3, + VGA_COLOR_RED = 4, + VGA_COLOR_MAGENTA = 5, + VGA_COLOR_BROWN = 6, + VGA_COLOR_LIGHT_GREY = 7, + VGA_COLOR_DARK_GREY = 8, + VGA_COLOR_LIGHT_BLUE = 9, + VGA_COLOR_LIGHT_GREEN = 10, + VGA_COLOR_LIGHT_CYAN = 11, + VGA_COLOR_LIGHT_RED = 12, + VGA_COLOR_LIGHT_MAGENTA = 13, + VGA_COLOR_LIGHT_BROWN = 14, + VGA_COLOR_WHITE = 15, +} vga_color; + +static const uint8_t VGA_WIDTH = 80; +static const uint8_t VGA_HEIGHT = 25; + +uint8_t terminal_row; +uint8_t terminal_column; +uint8_t terminal_color; +uint16_t *terminal_buffer; + +uint8_t +vga_entry_color(vga_color fg, vga_color bg) +{ + /* + * bg fg + * 1110 0101 + */ + return bg << 4 | fg; +} + +uint16_t +vga_entry(unsigned char character, uint8_t color) +{ + /* + * TODO: Unsure if this understanding + * is correct. + * color character + * 1110 0101 1001 1010 + */ + return (uint16_t) color << 8 | (uint16_t) character; +} + +void +terminal_initialize(void) +{ + terminal_row = 0; + terminal_column = 0; + terminal_color = vga_entry_color( + VGA_COLOR_LIGHT_GREY, + VGA_COLOR_BLACK + ); + terminal_buffer = (uint16_t *) 0xB8000; + + for (uint8_t y = 0; y < VGA_HEIGHT; y++) + for (uint8_t x = 0; x < VGA_WIDTH; x++) { + size_t index = y * VGA_WIDTH + x; + terminal_buffer[index] = vga_entry(' ', terminal_color); + } +} + +void +terminal_put_entry_at(char c, uint8_t color, uint8_t x, uint8_t y) +{ + uint8_t index = y * VGA_WIDTH + x; + terminal_buffer[index] = vga_entry(c, color); +} + +void +terminal_write_char(char c) +{ + terminal_put_entry_at(c, terminal_color, terminal_column, terminal_row); + if (++terminal_column == VGA_WIDTH) { + terminal_column = 0; + if (++terminal_row == VGA_HEIGHT) + terminal_row = 0; + } +} + +void +terminal_write_string(char *data) +{ + size_t size = strlen(data); + for (size_t i = 0; i < size; i++) + terminal_write_char(data[i]); +} + +void +kernel_main(void) +{ + terminal_initialize(); + terminal_write_string("kernel"); +} diff --git a/kernel/src/linker.ld b/kernel/src/linker.ld new file mode 100644 index 0000000..f00fa2d --- /dev/null +++ b/kernel/src/linker.ld @@ -0,0 +1,52 @@ +/* The bootloader will look at this image and start execution at the symbol + designated as the entry point. */ +ENTRY(_start) + +/* Tell where the various sections of the object files will be put in the final + kernel image. */ +SECTIONS +{ + /* It used to be universally recommended to use 1M as a start offset, + as it was effectively guaranteed to be available under BIOS systems. + However, UEFI has made things more complicated, and experimental data + strongly suggests that 2M is a safer place to load. In 2016, a new + feature was introduced to the multiboot2 spec to inform bootloaders + that a kernel can be loaded anywhere within a range of addresses and + will be able to relocate itself to run from such a loader-selected + address, in order to give the loader freedom in selecting a span of + memory which is verified to be available by the firmware, in order to + work around this issue. This does not use that feature, so 2M was + chosen as a safer option than the traditional 1M. */ + . = 2M; + + /* First put the multiboot header, as it is required to be put very early + in the image or the bootloader won't recognize the file format. + Next we'll put the .text section. */ + .text BLOCK(4K) : ALIGN(4K) + { + *(.multiboot) + *(.text) + } + + /* Read-only data. */ + .rodata BLOCK(4K) : ALIGN(4K) + { + *(.rodata) + } + + /* Read-write data (initialized) */ + .data BLOCK(4K) : ALIGN(4K) + { + *(.data) + } + + /* Read-write data (uninitialized) and stack */ + .bss BLOCK(4K) : ALIGN(4K) + { + *(COMMON) + *(.bss) + } + + /* The compiler may produce other sections, by default it will put them in + a segment with the same name. Simply add stuff here as needed. */ +} |
