blob: 55b91df6ef20de15261b36b803965c1ab98b00b4 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
|
#ifndef PLATFORM_HPP_
#define PLATFORM_HPP_
#include <cstdint>
#include <SDL.h>
class Platform {
public:
Platform(
const char* title, int windowWidth, int windowHeight, int textureWidth, int textureHeight
);
~Platform();
public:
void Update(const void* buffer, int pitch);
bool ProcessInput(uint8_t* keys);
private:
SDL_Window* window {};
SDL_Renderer* renderer {};
SDL_Texture* texture {};
};
#endif
|