/*
winnie - an experimental window system
Copyright (C) 2013 Eleni Maria Stea
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
Author: Eleni Maria Stea
*/
#include
#include
#include
#include // TODO
#include
#include "sdl/gfx.h"
#include "sdl/mouse.h"
#include "mouse_cursor.h"
#include "text.h"
#include "window.h"
#include "winnie.h"
#include "wm.h"
#define DCLICK_INTERVAL 400
WindowManager *wm;
static void display(Window *win);
static void mouse(Window *win, int bn, bool pressed, int x, int y);
static void motion(Window *win, int x, int y);
bool init_window_manager()
{
void *wm_mem;
if(!(wm_mem = malloc(sizeof *wm))) {
return false;
}
wm = new (wm_mem) WindowManager;
get_subsys()->wm_offset = (intptr_t)(wm);
return true;
}
void destroy_window_manager()
{
wm->~WindowManager();
free(wm);
}
void WindowManager::create_frame(Window *win)
{
Window *frame = new Window;
Window *parent = win->get_parent();
frame->set_display_callback(display);
frame->set_mouse_button_callback(mouse);
frame->set_mouse_motion_callback(motion);
frame->set_focusable(false);
frame->add_child(win);
windows.push_back(frame);
Rect win_rect = win->get_rect();
frame->move(win_rect.x - frame_thickness,
win_rect.y - frame_thickness - titlebar_thickness);
frame->resize(win_rect.width + frame_thickness * 2,
win_rect.height + frame_thickness * 2 + titlebar_thickness);
win->move(frame_thickness, frame_thickness + titlebar_thickness);
parent->add_child(frame);
}
void WindowManager::destroy_frame(Window *win)
{
Window *frame = win->parent;
if(!frame) {
return;
}
if(grab_win == win) {
release_mouse();
}
std::list::iterator it;
it = std::find(windows.begin(), windows.end(), frame);
if(it != windows.end()) {
root_win->add_child(win);
windows.erase(it);
delete frame;
}
}
WindowManager::WindowManager()
{
if(!wm) {
wm = this;
} else {
throw std::runtime_error("Trying to create a second instance of WindowManager!\n");
}
root_win = new Window;
root_win->resize(get_screen_size().width, get_screen_size().height);
root_win->move(0, 0);
root_win->set_managed(false);
grab_win = 0;
focused_win = 0;
background = 0;
bg_color[0] = 210;
bg_color[1] = 106;
bg_color[2] = 106;
frame_thickness = 6;
titlebar_thickness = 18;
set_focused_frame_color(64, 64, 64);
set_unfocused_frame_color(160, 160, 160);
set_bevel_size(2);
mouse_cursor.set_image(mouse_cursor_width, mouse_cursor_height);
unsigned char *pixels = mouse_cursor.get_image();
for(int i=0; i::iterator drit = dirty_rects.begin();
Rect uni = *drit++;
while(drit != dirty_rects.end()) {
uni = rect_union(uni, *drit++);
}
dirty_rects.clear();
wait_vsync();
if(!background) {
fill_rect(uni, bg_color[0], bg_color[1], bg_color[2]);
}
else {
blit(background->pixels, Rect(0, 0, background->width, background->height),
get_framebuffer(), get_screen_size(), 0, 0);
}
root_win->draw_children(uni);
// draw mouse cursor
int mouse_x, mouse_y;
get_pointer_pos(&mouse_x, &mouse_y);
blit_key(mouse_cursor.get_image(), mouse_cursor.get_rect(),
get_framebuffer(), get_screen_size(), mouse_x, mouse_y,
0, 0, 0);
Rect mouse_rect(mouse_x, mouse_y, mouse_cursor.get_width(), mouse_cursor.get_height());
invalidate_region(mouse_rect);
gfx_update(uni);
}
void WindowManager::add_window(Window *win)
{
if(!win || win == root_win) {
return;
}
root_win->add_child(win);
if(windows.empty()) {
focused_win = win;
}
if(win->get_managed()) {
create_frame(win);
}
windows.push_back(win);
}
void WindowManager::remove_window(Window *win)
{
std::list::iterator it;
it = std::find(windows.begin(), windows.end(), win);
if(it != windows.end()) {
windows.erase(it);
}
}
void WindowManager::set_focused_window(Window *win)
{
if(win && win == focused_win) {
return;
}
if(focused_win) {
// invalidate the frame (if any)
Window *parent = focused_win->get_parent();
if(parent && parent != root_win) {
parent->invalidate();
}
}
if(!win) {
focused_win = 0;
return;
}
if(win->get_focusable()) {
focused_win = win;
return;
}
Window **children = win->get_children();
for(int i=0; iget_children_count(); i++) {
if(children[0]->get_focusable()) {
set_focused_window(children[0]);
return;
}
}
focused_win = 0;
}
const Window *WindowManager::get_focused_window() const
{
return focused_win;
}
Window *WindowManager::get_focused_window()
{
return focused_win;
}
Window *WindowManager::get_window_at_pos(int pointer_x, int pointer_y)
{
Window *root_win = wm->get_root_window();
Window **children = root_win->get_children();
for(int i=root_win->get_children_count() - 1; i>=0; i--) {
if(children[i]->contains_point(pointer_x, pointer_y)) {
return children[i];
}
}
return 0;
}
Window *WindowManager::get_root_window() const
{
return root_win;
}
void WindowManager::set_focused_frame_color(int r, int g, int b)
{
frame_fcolor[0] = r;
frame_fcolor[1] = g;
frame_fcolor[2] = b;
}
void WindowManager::get_focused_frame_color(int *r, int *g, int *b) const
{
*r = frame_fcolor[0];
*g = frame_fcolor[1];
*b = frame_fcolor[2];
}
void WindowManager::set_unfocused_frame_color(int r, int g, int b)
{
frame_ucolor[0] = r;
frame_ucolor[1] = g;
frame_ucolor[2] = b;
}
void WindowManager::get_unfocused_frame_color(int *r, int *g, int *b) const
{
*r = frame_ucolor[0];
*g = frame_ucolor[1];
*b = frame_ucolor[2];
}
void WindowManager::set_frame_size(int sz)
{
frame_thickness = sz;
}
int WindowManager::get_frame_size() const
{
return frame_thickness;
}
void WindowManager::set_titlebar_size(int sz)
{
titlebar_thickness = sz;
}
int WindowManager::get_titlebar_size() const
{
return titlebar_thickness;
}
void WindowManager::set_bevel_size(int sz)
{
bevel_sz = sz;
}
int WindowManager::get_bevel_size() const
{
return bevel_sz;
}
void WindowManager::set_background_color(int r, int g, int b)
{
bg_color[0] = r;
bg_color[1] = g;
bg_color[2] = b;
}
void WindowManager::get_background_color(int *r, int *g, int *b) const
{
*r = bg_color[0];
*g = bg_color[1];
*b = bg_color[2];
}
void WindowManager::set_background(const Pixmap *pixmap)
{
if(background) {
delete background;
}
if(pixmap) {
background = new Pixmap(*pixmap);
}
else {
background = 0;
}
}
const Pixmap *WindowManager::get_background() const
{
return background;
}
Window *WindowManager::get_grab_window() const
{
return grab_win;
}
void WindowManager::grab_mouse(Window *win)
{
grab_win = win;
}
void WindowManager::release_mouse()
{
grab_win = 0;
}
void WindowManager::raise_window(Window *win)
{
if(!win) {
return;
}
Window *parent = win->get_parent();
if(parent != root_win) {
if(parent->get_parent() == root_win) {
win = parent;
}
else {
return;
}
}
root_win->remove_child(win);
root_win->add_child(win);
}
void WindowManager::sink_window(Window *win)
{
if(!win) {
return;
}
std::list::iterator it;
it = std::find(windows.begin(), windows.end(), win);
if(it != windows.end()) {
windows.erase(it);
windows.push_front(win);
}
}
void WindowManager::maximize_window(Window *win)
{
win->normal_rect = win->rect;
Rect rect = get_screen_size();
Window *frame;
if((frame = win->get_parent())) {
frame->normal_rect = frame->rect;
frame->resize(rect.width, rect.height);
frame->move(rect.x, rect.y);
rect.width -= frame_thickness * 2;
rect.height -= frame_thickness * 2 + titlebar_thickness;
}
else {
win->move(0, 0);
}
win->resize(rect.width, rect.height);
win->set_state(Window::STATE_MAXIMIZED);
invalidate_region(rect);
}
void WindowManager::unmaximize_window(Window *win)
{
win->resize(win->normal_rect.width, win->normal_rect.height);
win->move(win->normal_rect.x, win->normal_rect.y);
Window *frame;
if((frame = win->get_parent())) {
frame->resize(frame->normal_rect.width, frame->normal_rect.height);
frame->move(frame->normal_rect.x, frame->normal_rect.y);
}
win->set_state(Window::STATE_NORMAL);
}
static void display(Window *win)
{
//frame display:
Window *child = win->get_children()[0];
int r, g, b;
Rect rect = win->get_absolute_rect();
int tbar = wm->get_titlebar_size();
int frm = wm->get_frame_size();
if(child == wm->get_focused_window()) {
wm->get_focused_frame_color(&r, &g, &b);
}
else {
wm->get_unfocused_frame_color(&r, &g, &b);
}
// draw the four frame sides (top, bottom, left, right)
fill_rect(Rect(rect.x, rect.y, rect.width, frm), r, g, b);
fill_rect(Rect(rect.x, rect.y + rect.height - frm, rect.width, frm), r, g, b);
fill_rect(Rect(rect.x, rect.y + frm, frm, rect.height - 2 * frm), r, g, b);
fill_rect(Rect(rect.x + rect.width - frm, rect.y + frm, frm, rect.height - 2 * frm), r, g, b);
// draw the titlebar
fill_rect(Rect(rect.x + frm, rect.y + frm, rect.width - 2 * frm, tbar), r, g, b);
int val = (r + g + b) / 3;
int roffs = val < 128 ? r / 2 : (255 - r) / 2;
int goffs = val < 128 ? g / 2 : (255 - g) / 2;
int boffs = val < 128 ? b / 2 : (255 - b) / 2;
// draw bevels
int dark_r = r - roffs;
int dark_g = g - goffs;
int dark_b = b - boffs;
int lt_r = r + roffs;
int lt_g = g + goffs;
int lt_b = b + boffs;
set_text_position(rect.x + frm + 2, rect.y + frm + tbar - 5);
set_text_color(80, 80, 80);
draw_text(child->get_title());
set_text_position(rect.x + frm + 1, rect.y + frm + tbar - 6);
set_text_color(255, 255, 255);
draw_text(child->get_title());
int bevel = wm->get_bevel_size();
fill_rect(Rect(rect.x, rect.y, bevel, rect.height), lt_r, lt_g, lt_b);
fill_rect(Rect(rect.x, rect.y + rect.height - bevel, rect.width, bevel), dark_r, dark_g, dark_b);
fill_rect(Rect(rect.x + rect.width - bevel, rect.y, bevel, rect.height), dark_r, dark_g, dark_b);
fill_rect(Rect(rect.x, rect.y, rect.width, bevel), lt_r, lt_g, lt_b);
Rect inner = Rect(rect.x + frm, rect.y + frm + tbar, rect.width - frm * 2, rect.height - frm * 2 - tbar);
fill_rect(Rect(inner.x - bevel, inner.y + inner.height, inner.width + 2 * bevel, bevel), lt_r, lt_g, lt_b);
fill_rect(Rect(inner.x - bevel, inner.y - bevel, bevel, inner.height + 2 * bevel), dark_r, dark_g, dark_b);
fill_rect(Rect(inner.x + inner.width, inner.y - bevel, bevel, inner.height + 2 * bevel), lt_r, lt_g, lt_b);
fill_rect(Rect(inner.x - bevel, inner.y - bevel, inner.width + 2 * bevel, bevel), dark_r, dark_g, dark_b);
}
static int prev_x, prev_y;
static void mouse(Window *win, int bn, bool pressed, int x, int y)
{
static long last_click = 0;
if(bn == 0) {
if(pressed) {
wm->grab_mouse(win);
wm->raise_window(win);
prev_x = x;
prev_y = y;
}
else {
long time = winnie_get_time();
if((time - last_click) < DCLICK_INTERVAL) {
Window *child = win->get_children()[0];
Window::State state = child->get_state();
if(state == Window::STATE_MAXIMIZED) {
wm->unmaximize_window(child);
}
else if(state == Window::STATE_NORMAL) {
wm->maximize_window(child);
}
}
last_click = time;
wm->release_mouse();
}
}
}
static void motion(Window *win, int x, int y)
{
int left_bn = get_button(0);
if(left_bn) {
int dx = x - prev_x;
int dy = y - prev_y;
prev_x = x - dx;
prev_y = y - dy;
if(win->get_children()[0]->get_state() != Window::STATE_MAXIMIZED) {
Rect rect = win->get_rect();
win->move(rect.x + dx, rect.y + dy);
}
}
}