/* winnie - an experimental window system Copyright (C) 2013 Eleni Maria Stea This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . Author: Eleni Maria Stea */ #include #include #include #include #include #include "gfx.h" #include "mouse_cursor.h" #include "sdl/gfx.h" #include "sdl/mouse.h" #include "text.h" #include "window.h" #include "winnie.h" #include "wm.h" #define DCLICK_INTERVAL 400 WindowManager *wm; static void display(Window *win); static void mouse(Window *win, int bn, bool pressed, int x, int y); static void motion(Window *win, int x, int y); bool init_window_manager() { void *wm_mem; if (!(wm_mem = malloc(sizeof *wm))) { return false; } wm = new (wm_mem) WindowManager; return true; } void destroy_window_manager() { wm->~WindowManager(); free(wm); } void WindowManager::create_frame(Window *win) { Window *frame = new Window; Window *parent = win->get_parent(); frame->set_display_callback(display); frame->set_mouse_button_callback(mouse); frame->set_mouse_motion_callback(motion); frame->set_focusable(false); frame->add_child(win); windows.push_back(frame); Rect win_rect = win->get_rect(); frame->move(win_rect.x - frame_thickness, win_rect.y - frame_thickness - titlebar_thickness); frame->resize(win_rect.width + frame_thickness * 2, win_rect.height + frame_thickness * 2 + titlebar_thickness); win->move(frame_thickness, frame_thickness + titlebar_thickness); parent->add_child(frame); } void WindowManager::destroy_frame(Window *win) { Window *frame = win->parent; if (!frame) { return; } if (grab_win == win) { release_mouse(); } std::list::iterator it; it = std::find(windows.begin(), windows.end(), frame); if (it != windows.end()) { root_win->add_child(win); windows.erase(it); delete frame; } } WindowManager::WindowManager() { if (!wm) { wm = this; } else { /* Trying to create a second instance of WindowManager */ } root_win = new Window; root_win->resize(get_screen_size().width, get_screen_size().height); root_win->move(0, 0); root_win->set_managed(false); grab_win = 0; focused_win = 0; background = 0; bg_color[0] = 210; bg_color[1] = 106; bg_color[2] = 106; frame_thickness = 6; titlebar_thickness = 18; set_focused_frame_color(64, 64, 64); set_unfocused_frame_color(160, 160, 160); set_bevel_size(2); mouse_cursor.set_image(mouse_cursor_width, mouse_cursor_height); unsigned char *pixels = mouse_cursor.get_image(); for (int i = 0; i < mouse_cursor_height; i++) { for (int j = 0; j < mouse_cursor_width; j++) { int val = mouse_cursor_bw[i * mouse_cursor_width + j]; *pixels++ = val; *pixels++ = val; *pixels++ = val; *pixels++ = 255; } } } WindowManager::~WindowManager() { delete root_win; } void WindowManager::invalidate_region(const Rect &rect) { dirty_rects.push_back(rect); } void WindowManager::process_windows() { if (dirty_rects.empty()) { return; } std::list::iterator drit = dirty_rects.begin(); Rect uni = *drit++; while (drit != dirty_rects.end()) { uni = rect_union(uni, *drit++); } dirty_rects.clear(); if (!background) { fill_rect(uni, bg_color[0], bg_color[1], bg_color[2]); } else { blit(background->pixels, Rect(0, 0, background->width, background->height), get_framebuffer(), get_screen_size(), 0, 0); } root_win->draw_children(uni); // draw mouse cursor int mouse_x, mouse_y; get_pointer_pos(&mouse_x, &mouse_y); blit_key(mouse_cursor.get_image(), mouse_cursor.get_rect(), get_framebuffer(), get_screen_size(), mouse_x, mouse_y, 0, 0, 0); Rect mouse_rect( mouse_x, mouse_y, mouse_cursor.get_width(), mouse_cursor.get_height()); invalidate_region(mouse_rect); gfx_update(uni); } void WindowManager::add_window(Window *win) { if (!win || win == root_win) { return; } root_win->add_child(win); if (windows.empty()) { focused_win = win; } if (win->get_managed()) { create_frame(win); } windows.push_back(win); } void WindowManager::remove_window(Window *win) { std::list::iterator it; it = std::find(windows.begin(), windows.end(), win); if (it != windows.end()) { windows.erase(it); } } void WindowManager::set_focused_window(Window *win) { if (win && win == focused_win) { return; } if (focused_win) { // invalidate the frame (if any) Window *parent = focused_win->get_parent(); if (parent && parent != root_win) { parent->invalidate(); } } if (!win) { focused_win = 0; return; } if (win->get_focusable()) { focused_win = win; return; } Window **children = win->get_children(); for (int i = 0; i < win->get_children_count(); i++) { if (children[0]->get_focusable()) { set_focused_window(children[0]); return; } } focused_win = 0; } const Window * WindowManager::get_focused_window() const { return focused_win; } Window * WindowManager::get_focused_window() { return focused_win; } Window * WindowManager::get_window_at_pos(int pointer_x, int pointer_y) { Window *root_win = wm->get_root_window(); Window **children = root_win->get_children(); for (int i = root_win->get_children_count() - 1; i >= 0; i--) { if (children[i]->contains_point(pointer_x, pointer_y)) { return children[i]; } } return 0; } Window * WindowManager::get_root_window() const { return root_win; } void WindowManager::set_focused_frame_color(int r, int g, int b) { frame_fcolor[0] = r; frame_fcolor[1] = g; frame_fcolor[2] = b; } void WindowManager::get_focused_frame_color(int *r, int *g, int *b) const { *r = frame_fcolor[0]; *g = frame_fcolor[1]; *b = frame_fcolor[2]; } void WindowManager::set_unfocused_frame_color(int r, int g, int b) { frame_ucolor[0] = r; frame_ucolor[1] = g; frame_ucolor[2] = b; } void WindowManager::get_unfocused_frame_color(int *r, int *g, int *b) const { *r = frame_ucolor[0]; *g = frame_ucolor[1]; *b = frame_ucolor[2]; } void WindowManager::set_frame_size(int sz) { frame_thickness = sz; } int WindowManager::get_frame_size() const { return frame_thickness; } void WindowManager::set_titlebar_size(int sz) { titlebar_thickness = sz; } int WindowManager::get_titlebar_size() const { return titlebar_thickness; } void WindowManager::set_bevel_size(int sz) { bevel_sz = sz; } int WindowManager::get_bevel_size() const { return bevel_sz; } void WindowManager::set_background_color(int r, int g, int b) { bg_color[0] = r; bg_color[1] = g; bg_color[2] = b; } void WindowManager::get_background_color(int *r, int *g, int *b) const { *r = bg_color[0]; *g = bg_color[1]; *b = bg_color[2]; } void WindowManager::set_background(const Pixmap *pixmap) { if (background) { delete background; } if (pixmap) { background = new Pixmap(*pixmap); } else { background = 0; } } const Pixmap * WindowManager::get_background() const { return background; } Window * WindowManager::get_grab_window() const { return grab_win; } void WindowManager::grab_mouse(Window *win) { grab_win = win; } void WindowManager::release_mouse() { grab_win = 0; } void WindowManager::raise_window(Window *win) { if (!win) { return; } Window *parent = win->get_parent(); if (parent != root_win) { if (parent->get_parent() == root_win) { win = parent; } else { return; } } root_win->remove_child(win); root_win->add_child(win); } void WindowManager::sink_window(Window *win) { if (!win) { return; } std::list::iterator it; it = std::find(windows.begin(), windows.end(), win); if (it != windows.end()) { windows.erase(it); windows.push_front(win); } } void WindowManager::maximize_window(Window *win) { win->normal_rect = win->rect; Rect rect = get_screen_size(); Window *frame; if ((frame = win->get_parent())) { frame->normal_rect = frame->rect; frame->resize(rect.width, rect.height); frame->move(rect.x, rect.y); rect.width -= frame_thickness * 2; rect.height -= frame_thickness * 2 + titlebar_thickness; } else { win->move(0, 0); } win->resize(rect.width, rect.height); win->set_state(Window::STATE_MAXIMIZED); invalidate_region(rect); } void WindowManager::unmaximize_window(Window *win) { win->resize(win->normal_rect.width, win->normal_rect.height); win->move(win->normal_rect.x, win->normal_rect.y); Window *frame; if ((frame = win->get_parent())) { frame->resize(frame->normal_rect.width, frame->normal_rect.height); frame->move(frame->normal_rect.x, frame->normal_rect.y); } win->set_state(Window::STATE_NORMAL); } static void display(Window *win) { // frame display: Window *child = win->get_children()[0]; int r, g, b; Rect rect = win->get_absolute_rect(); int tbar = wm->get_titlebar_size(); int frm = wm->get_frame_size(); if (child == wm->get_focused_window()) { wm->get_focused_frame_color(&r, &g, &b); } else { wm->get_unfocused_frame_color(&r, &g, &b); } // draw the four frame sides (top, bottom, left, right) fill_rect(Rect(rect.x, rect.y, rect.width, frm), r, g, b); fill_rect( Rect(rect.x, rect.y + rect.height - frm, rect.width, frm), r, g, b); fill_rect(Rect(rect.x, rect.y + frm, frm, rect.height - 2 * frm), r, g, b); fill_rect( Rect( rect.x + rect.width - frm, rect.y + frm, frm, rect.height - 2 * frm), r, g, b); // draw the titlebar fill_rect( Rect(rect.x + frm, rect.y + frm, rect.width - 2 * frm, tbar), r, g, b); int val = (r + g + b) / 3; int roffs = val < 128 ? r / 2 : (255 - r) / 2; int goffs = val < 128 ? g / 2 : (255 - g) / 2; int boffs = val < 128 ? b / 2 : (255 - b) / 2; // draw bevels int dark_r = r - roffs; int dark_g = g - goffs; int dark_b = b - boffs; int lt_r = r + roffs; int lt_g = g + goffs; int lt_b = b + boffs; set_text_position(rect.x + frm + 2, rect.y + frm + tbar - 5); set_text_color(80, 80, 80); draw_text(child->get_title()); set_text_position(rect.x + frm + 1, rect.y + frm + tbar - 6); set_text_color(255, 255, 255); draw_text(child->get_title()); int bevel = wm->get_bevel_size(); fill_rect(Rect(rect.x, rect.y, bevel, rect.height), lt_r, lt_g, lt_b); fill_rect(Rect(rect.x, rect.y + rect.height - bevel, rect.width, bevel), dark_r, dark_g, dark_b); fill_rect(Rect(rect.x + rect.width - bevel, rect.y, bevel, rect.height), dark_r, dark_g, dark_b); fill_rect(Rect(rect.x, rect.y, rect.width, bevel), lt_r, lt_g, lt_b); Rect inner = Rect(rect.x + frm, rect.y + frm + tbar, rect.width - frm * 2, rect.height - frm * 2 - tbar); fill_rect(Rect(inner.x - bevel, inner.y + inner.height, inner.width + 2 * bevel, bevel), lt_r, lt_g, lt_b); fill_rect( Rect(inner.x - bevel, inner.y - bevel, bevel, inner.height + 2 * bevel), dark_r, dark_g, dark_b); fill_rect(Rect(inner.x + inner.width, inner.y - bevel, bevel, inner.height + 2 * bevel), lt_r, lt_g, lt_b); fill_rect( Rect(inner.x - bevel, inner.y - bevel, inner.width + 2 * bevel, bevel), dark_r, dark_g, dark_b); } static int prev_x, prev_y; static void mouse(Window *win, int bn, bool pressed, int x, int y) { static long last_click = 0; if (bn == 0) { if (pressed) { wm->grab_mouse(win); wm->raise_window(win); prev_x = x; prev_y = y; } else { long time = winnie_get_time(); if ((time - last_click) < DCLICK_INTERVAL) { Window *child = win->get_children()[0]; Window::State state = child->get_state(); if (state == Window::STATE_MAXIMIZED) { wm->unmaximize_window(child); } else if (state == Window::STATE_NORMAL) { wm->maximize_window(child); } } last_click = time; wm->release_mouse(); } } } static void motion(Window *win, int x, int y) { int left_bn = get_button(0); if (left_bn) { int dx = x - prev_x; int dy = y - prev_y; prev_x = x - dx; prev_y = y - dy; if (win->get_children()[0]->get_state() != Window::STATE_MAXIMIZED) { Rect rect = win->get_rect(); win->move(rect.x + dx, rect.y + dy); } } }