/* winnie - an experimental window system Copyright (C) 2013 Eleni Maria Stea This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . Author: Eleni Maria Stea */ #ifndef EVENT_H_ #define EVENT_H_ class Window; typedef void (*DisplayFuncType)(Window* win); typedef void (*KeyboardFuncType)(Window* win, int key, bool pressed); typedef void (*MouseButtonFuncType)(Window *win, int bn, bool pressed, int x, int y); typedef void (*MouseMotionFuncType)(Window *win, int x, int y); typedef void (*TimerFuncType)(Window *win); struct Callbacks { DisplayFuncType display; KeyboardFuncType keyboard; MouseButtonFuncType button; MouseMotionFuncType motion; TimerFuncType timer; }; void process_events(); enum TimerMode {TIMER_ONESHOT, TIMER_REPEAT}; void set_window_timer(Window *win, unsigned int msec, TimerMode mode = TIMER_ONESHOT); #endif