import cv2 import numpy as np class Game: def __init__(self) -> None: # Open the webcame (0 is usually the default) self.cap = cv2.VideoCapture(0) def loop(self) -> None: while True: # Read frame ret, frame = self.cap.read() # If frame is not returned, break if not ret: break # Convert frame from RGB to HSV, and define frame used for detection det_frame = cv2.cvtColor(frame, cv2.COLOR_BGR2HSV) # Define lower green and upper green lower_green = np.array([60, 100, 100]) upper_green = np.array([100, 255, 255]) # Define green mask green_mask = cv2.inRange(det_frame, lower_green, upper_green) # Detect contours contours, _ = cv2.findContours(green_mask, cv2.RETR_EXTERNAL, cv2.CHAIN_APPROX_SIMPLE) # Find largest contour largest_contour = max(contours, key=cv2.contourArea) if contours else None # If largest contour is present, draw a green rectangle if largest_contour is not None: x, y, w, h = cv2.boundingRect(largest_contour) cv2.rectangle(frame, (x, y), (x + w, y + h), (0, 255, 0), 2) # Show frame cv2.imshow('Foot Tracking', frame) # Quit if 'q' is pressed if cv2.waitKey(1) & 0xFF == ord('q'): self.stop() def stop(self) -> None: # Release captured webcam self.cap.release() # Destroy all CV2 Windows cv2.destroyAllWindows() if __name__ == '__main__': game = Game() game.loop()