From 1921f03e8ba573018c95b78116c057cafae6b1c7 Mon Sep 17 00:00:00 2001 From: Raghuram Subramani Date: Sun, 30 Jul 2023 13:14:32 +0530 Subject: add detection --- game.py | 107 +++++++++++++++++++++++++++++++++++++++++++++++++++++----------- 1 file changed, 89 insertions(+), 18 deletions(-) (limited to 'game.py') diff --git a/game.py b/game.py index 5d6462b..95bbcdc 100644 --- a/game.py +++ b/game.py @@ -1,21 +1,65 @@ import cv2 - import numpy as np +import pygame +import random +import threading +from cockroach_game import Cockroach + +# Initialize Pygame +pygame.init() + +# Define screen dimensions +SCREEN_WIDTH = 802 +SCREEN_HEIGHT = 601 + +# Load cockroach image +cockroach_image = pygame.image.load('res/cockroach.png') -class Game: +class MyGame: def __init__(self) -> None: - # Open the webcame (0 is usually the default) + # Open the webcam (0 is usually the default) self.cap = cv2.VideoCapture(0) - def loop(self) -> None: - while True: - # Read frame + # Create the game screen + self.screen = pygame.display.set_mode((SCREEN_WIDTH, SCREEN_HEIGHT)) + pygame.display.set_caption('Camera Feed and Cockroach Panel') + + # Track whether the Pygame window should be closed + self.running = True + + # Create an event to signal the camera feed thread to stop + self.stop_event = threading.Event() + + def run_cockroach_game(self): + # Create a list to hold cockroaches + cockroaches = [] + + while not self.stop_event.is_set(): + for event in pygame.event.get(): + if event.type == pygame.QUIT: + # Set the stop event when the 'x' button is clicked + self.stop_event.set() + + # Spawn a new cockroach randomly + if len(cockroaches) < 5 and random.random() < 0.02: + cockroaches.append(Cockroach()) + + # Move cockroaches downwards and remove off-screen ones + for cockroach in cockroaches: + cockroach.move_down() + if cockroach.y >= SCREEN_HEIGHT: + cockroaches.remove(cockroach) + + # Read frame from the webcam ret, frame = self.cap.read() # If frame is not returned, break if not ret: break + # Rotate the frame counter-clockwise by 90 degrees + frame = cv2.rotate(frame, cv2.ROTATE_90_COUNTERCLOCKWISE) + # Convert frame from RGB to HSV, and define frame used for detection det_frame = cv2.cvtColor(frame, cv2.COLOR_BGR2HSV) @@ -23,7 +67,7 @@ class Game: lower_green = np.array([60, 100, 100]) upper_green = np.array([100, 255, 255]) - # Define green mask + # Define green mask green_mask = cv2.inRange(det_frame, lower_green, upper_green) # Detect contours @@ -37,21 +81,48 @@ class Game: x, y, w, h = cv2.boundingRect(largest_contour) cv2.rectangle(frame, (x, y), (x + w, y + h), (0, 255, 0), 2) - # Show frame - cv2.imshow('Foot Tracking', frame) - - # Quit if 'q' is pressed - if cv2.waitKey(1) & 0xFF == ord('q'): - self.stop() + frame_rgb = cv2.cvtColor(frame, cv2.COLOR_BGR2RGB) + + # Convert frame to Pygame surface + frame_pygame = pygame.surfarray.make_surface(frame_rgb) + + # Draw the camera feed as the background + self.screen.blit(frame_pygame, (80, 60)) - def stop(self) -> None: - # Release captured webcam + # Draw the cockroach panel on top of the camera feed + for cockroach in cockroaches: + cockroach.draw(self.screen) + + # Update the display + pygame.display.flip() + + # Release the captured webcam self.cap.release() - + # Destroy all CV2 Windows cv2.destroyAllWindows() + def loop(self) -> None: + # Start the webcam feed and cockroach panel in separate threads + cockroach_thread = threading.Thread(target=self.run_cockroach_game) + cockroach_thread.start() + + while self.running: + # Handle events for the Pygame window + for event in pygame.event.get(): + if event.type == pygame.QUIT: + # Close the Pygame window + self.running = False + + # Quit if 'q' is pressed + if cv2.waitKey(1) & 0xFF == ord('q'): + self.running = False + + # Signal the camera feed thread to stop + self.stop_event.set() + if __name__ == '__main__': - game = Game() + game = MyGame() - game.loop() \ No newline at end of file + # Start the webcam feed and cockroach panel together + game.loop() -- cgit v1.2.3