diff options
-rw-r--r-- | __pycache__/cockroach_game.cpython-310.pyc | bin | 0 -> 1565 bytes | |||
-rw-r--r-- | game1.py | 129 |
2 files changed, 52 insertions, 77 deletions
diff --git a/__pycache__/cockroach_game.cpython-310.pyc b/__pycache__/cockroach_game.cpython-310.pyc Binary files differnew file mode 100644 index 0000000..09a3fe6 --- /dev/null +++ b/__pycache__/cockroach_game.cpython-310.pyc @@ -3,6 +3,7 @@ import numpy as np import pygame import random import threading +from cockroach_game import Cockroach # Initialize Pygame pygame.init() @@ -14,91 +15,69 @@ SCREEN_HEIGHT = 600 # Load cockroach image cockroach_image = pygame.image.load('res/cockroach.png') -class Cockroach: - def __init__(self): - self.x = SCREEN_WIDTH - self.y = random.randint(0, SCREEN_HEIGHT - 40) - self.speed_x = random.randint(1, 5) - - def move(self): - self.x -= self.speed_x - - def draw(self, screen): - screen.blit(cockroach_image, (self.x, self.y)) - -def run_cockroach_game(): - # Create the game screen - screen = pygame.display.set_mode((SCREEN_WIDTH, SCREEN_HEIGHT)) - pygame.display.set_caption('Cockroach Spawning and Movement') +class MyGame: + def __init__(self) -> None: + # Open the webcam (0 is usually the default) + self.cap = cv2.VideoCapture(0) - # Create a list to hold cockroaches - cockroaches = [] + # Create the game screen + self.screen = pygame.display.set_mode((SCREEN_WIDTH, SCREEN_HEIGHT)) + pygame.display.set_caption('Camera Feed and Cockroach Panel') - # Game loop - running = True - while running: - for event in pygame.event.get(): - if event.type == pygame.QUIT: - running = False + def run_cockroach_game(self): + # Create a list to hold cockroaches + cockroaches = [] - # Spawn a new cockroach randomly - if len(cockroaches) < 5 and random.random() < 0.02: - cockroaches.append(Cockroach()) + # Game loop + running = True + while running: + for event in pygame.event.get(): + if event.type == pygame.QUIT: + running = False - # Move cockroaches and remove off-screen ones - for cockroach in cockroaches: - cockroach.move() - if cockroach.x <= -40: - cockroaches.remove(cockroach) + # Spawn a new cockroach randomly + if len(cockroaches) < 5 and random.random() < 0.02: + cockroaches.append(Cockroach()) - # Draw everything on the screen - screen.fill((255, 255, 255)) # Fill the screen with white - for cockroach in cockroaches: - cockroach.draw(screen) + # Move cockroaches and remove off-screen ones + for cockroach in cockroaches: + cockroach.move() + if cockroach.x <= -40: + cockroaches.remove(cockroach) - # Update the display - pygame.display.flip() + # Draw everything on the screen + self.screen.fill((255, 255, 255)) # Fill the screen with white + for cockroach in cockroaches: + cockroach.draw(self.screen) - pygame.quit() - -class Game: - def __init__(self) -> None: - # Open the webcam (0 is usually the default) - self.cap = cv2.VideoCapture(0) + # Update the display + pygame.display.flip() def loop(self) -> None: + # Start the webcam feed and cockroach panel in separate threads + cockroach_thread = threading.Thread(target=self.run_cockroach_game) + cockroach_thread.start() + while True: - # Read frame + # Read frame from the webcam ret, frame = self.cap.read() # If frame is not returned, break if not ret: break - # Convert frame from RGB to HSV and define frame used for detection - det_frame = cv2.cvtColor(frame, cv2.COLOR_BGR2HSV) - - # Define lower green and upper green - lower_green = np.array([60, 100, 100]) - upper_green = np.array([100, 255, 255]) - - # Define green mask - green_mask = cv2.inRange(det_frame, lower_green, upper_green) - - # Detect contours - contours, _ = cv2.findContours(green_mask, cv2.RETR_EXTERNAL, cv2.CHAIN_APPROX_SIMPLE) - - # Find the largest contour - largest_contour = max(contours, key=cv2.contourArea) if contours else None - - # If the largest contour is present, draw a green rectangle - if largest_contour is not None: - x, y, w, h = cv2.boundingRect(largest_contour) - cv2.rectangle(frame, (x, y), (x + w, y + h), (0, 255, 0), 2) - - # Show the frame - cv2.imshow('Foot Tracking', frame) - + # Convert frame from BGR to RGB + frame_rgb = cv2.cvtColor(frame, cv2.COLOR_BGR2RGB) + + # Convert frame to Pygame surface + frame_pygame = pygame.surfarray.make_surface(frame_rgb) + + # Blit the camera feed onto the Pygame screen + self.screen.blit(frame_pygame, (80, 60)) + + # Update the display + pygame.display.flip() + # Quit if 'q' is pressed if cv2.waitKey(1) & 0xFF == ord('q'): self.stop() @@ -106,16 +85,12 @@ class Game: def stop(self) -> None: # Release the captured webcam self.cap.release() - + # Destroy all CV2 Windows cv2.destroyAllWindows() if __name__ == '__main__': - game = Game() - - # Start the cockroach game in a separate thread - cockroach_thread = threading.Thread(target=run_cockroach_game) - cockroach_thread.start() + game = MyGame() - # Start the webcam feed and foot tracking loop - game.loop()
\ No newline at end of file + # Start the webcam feed and cockroach panel together + game.loop() |