|  | Commit message (Collapse) | Author | Age | 
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| | | | | | | | | | | | References: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3511 | 
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| | | | | | | | | | | | References: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/4000 | 
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| | | | | | | | | | | | | | | | References: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3627 | 
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| | | | | | | | | | | | | | | | This way we make sure that the Monitor's boxes are updated correctly | 
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| | | | | | | | | | | | | | | | | | References: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/2693 | 
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| | | | | | | | | | | | | | | | | | References: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3861 | 
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| | | | | | | | | | | | | | | | | | References: https://gitlab.freedesktop.org/wlroots/wlroots/-/merge_requests/3814 | 
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| | | | | | | | | | | | | | | | | Passing NULL to wlr_keyboard_set_keymap results in a segfault.
Example:
  Thread 1 "dwl" received signal SIGSEGV, Segmentation fault.
  0x00007ffff7e49b64 in xkb_keymap_ref () from /usr/lib/libxkbcommon.so.0
  (gdb) bt
  #0  0x00007ffff7e49b64 in xkb_keymap_ref () at /usr/lib/libxkbcommon.so.0
  #1  0x00007ffff7f06389 in wlr_keyboard_set_keymap () at /usr/lib/libwlroots.so.11
  #2  0x000055555555bc54 in createkeyboard ()
  #3  0x000055555555c283 in inputdevice ()
  #4  0x00007ffff7e8101e in wl_signal_emit_mutable () at /usr/lib/libwayland-server.so.0
  #5  0x00007ffff7e8101e in wl_signal_emit_mutable () at /usr/lib/libwayland-server.so.0
  #6  0x00007ffff7edb52c in  () at /usr/lib/libwlroots.so.11
  #7  0x00007ffff7ee44b6 in  () at /usr/lib/libwlroots.so.11
  #8  0x000055555555fe66 in main () | 
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| | | | | | | | | | | | | | | | For some reason brave configured for as a wayland client triggers this code on startup and segfaults.
Checking if the client is mapped fixes this, like with the previous fix for urgent border colour.
References: 887fde65a3010905aa10f373cfcfe540cfc1781e
Fixes: 72a7d78a1a7926a207539eb50f44b2e1eb089d49 | 
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| | | | | | | | | | | | | | | this fixes a segfault when the client emits .set_hints but it's not mapped
Fixes: 72a7d78a1a7926a207539eb50f44b2e1eb089d49 | 
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| | | | | | | | | | | | | | | I'm going to make some changes in the config file anyway
This reverts commit e5367753bb90add013ee5d170a110064298ac2c4. | 
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| | | | | | | | | | | | | | | iirc this is the same behavior of dwm | 
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| | | | | | | | | | | | | | | Closes: https://github.com/djpohly/dwl/issues/487 | 
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Bug: https://github.com/djpohly/dwl/issues/487 | 
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| | | | | | | | | | | | | | since in the previous commit we may not applying floating in clients
this is to make sure we do | 
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| | | | | | | | | | | | | | there is still a bug, but for now this prevents a segfault
Bug: https://github.com/djpohly/dwl/issues/472 | 
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| | | | | | | | | | | | | | we do not use the node | 
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| | | | | | | | | | | | | | Use an early return to avoid indenting the main logic instead of
wrapping the tail of a function in an if statement.
No functional change, except for a handful of places where printstatus()
was being called spuriously (tag, toggletag, toggleview).
ΔSLOC: 0 | 
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| | | | | | | | | | | | | | The scene graph implementation sends these for us, and it does so more
accurately than our overly-simplified approach.  Layer shell surfaces
don't appear to receive these events at all, according to my
WAYLAND_DEBUG experiments with bemenu and dtao.
ΔSLOC: -4 | 
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| | | | | | | | | | | | | It creates an infinite commit-resize loop when scale != 1 | 
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| | | | | | | | | | | | | ΔSLOC: -4
Fixes: https://github.com/djpohly/dwl/issues/456
Fixes: https://github.com/djpohly/dwl/issues/459 | 
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| | | | | | | | | | | | | This appears to have been here for the side effect of updating the drag
icon's position. | 
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| | | | | | | | | | | | | If there is no current drag icon, this node will be empty, but we now
have `drag_icon != NULL` as an invariant.  This allows us to eliminate a
conditional, since there's no harm in moving an empty node's coordinates
around with the pointer.
ΔSLOC: -1 | 
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| | | | | | | | | | | | | ΔSLOC: +1 | 
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| | | | | | | | | | | | Merge our signal handlers into a single function and let Wayland deal
with all the struct sigaction stuff.
ΔSLOC: -3 | 
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| | | | | | | | | | | | If we treat the drag icon as distinct from other layers (it doesn't have
contents that are interactive, focusable, etc.), then we can iterate
over layers meaningfully with a simple for loop.
ΔSLOC: -8 | 
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| | | | | | | | | | | | It added complexity, especially with the differences in behavior between
handled and ignored signals across an exec(). | 
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| | | | | | | | | | | | Ignored handlers are not reset by exec() calls | 
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| | | | | | | | | | | Fixes an issue when swaylock does not receive input after turn off and then
turn on the outputs | 
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| | | | | | | | | | | Bug: https://github.com/djpohly/dwl/issues/420
Fixes: https://github.com/djpohly/dwl/issues/353 | 
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| | | | | | | | | | | Closes: https://github.com/djpohly/dwl/issues/408 | 
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| | | | | | | | | | outputs | 
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| | | | | | | | | | checking only wlr_scene_node.enabled may result in a false positive because it
does not consider if its ancestors are enabled as well. |