diff options
Diffstat (limited to 'dwl.c')
| -rw-r--r-- | dwl.c | 19 | 
1 files changed, 10 insertions, 9 deletions
| @@ -207,8 +207,7 @@ createkeyboard(struct wlr_input_device *device)  	Keyboard *keyboard = calloc(1, sizeof(*keyboard));  	keyboard->device = device; -	/* We need to prepare an XKB keymap and assign it to the keyboard. This -	 * assumes the defaults (e.g. layout = "us"). */ +	/* Prepare an XKB keymap and assign it to the keyboard. */  	struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);  	struct xkb_keymap *keymap = xkb_map_new_from_names(context, &xkb_rules,  		XKB_KEYMAP_COMPILE_NO_FLAGS); @@ -233,7 +232,7 @@ createkeyboard(struct wlr_input_device *device)  void  createmon(struct wl_listener *listener, void *data)  { -	/* This event is rasied by the backend when a new output (aka a display or +	/* This event is raised by the backend when a new output (aka a display or  	 * monitor) becomes available. */  	struct wlr_output *wlr_output = data; @@ -341,9 +340,9 @@ focus(Client *c, struct wlr_surface *surface)  	}  	if (prev_surface) {  		/* -		 * Deactivate the previously focused surface. This lets the client know -		 * it no longer has focus and the client will repaint accordingly, e.g. -		 * stop displaying a caret. +		 * Deactivate the previously focused surface. This lets the +		 * client know it no longer has focus and the client will +		 * repaint accordingly, e.g. stop displaying a caret.  		 */  		struct wlr_xdg_surface *previous = wlr_xdg_surface_from_wlr_surface(  					seat->keyboard_state.focused_surface); @@ -501,7 +500,7 @@ motionabsolute(struct wl_listener *listener, void *data)  void  motionnotify(uint32_t time)  { -	/* If the mode is non-passthrough, delegate to those functions. */ +	/* If we are currently grabbing the mouse, handle and return */  	if (cursor_mode == CurMove) {  		/* Move the grabbed client to the new position. */  		grabbed_client->x = cursor->x - grab_x; @@ -653,7 +652,7 @@ render(struct wlr_surface *surface, int sx, int sy, void *data)  	};  	/* -	 * Those familiar with OpenGL are also familiar with the role of matricies +	 * Those familiar with OpenGL are also familiar with the role of matrices  	 * in graphics programming. We need to prepare a matrix to render the  	 * client with. wlr_matrix_project_box is a helper which takes a box with  	 * a desired x, y coordinates, width and height, and an output geometry, @@ -747,6 +746,8 @@ resizemouse(const Arg *arg)  	}  	struct wlr_box geo_box;  	wlr_xdg_surface_get_geometry(c->xdg_surface, &geo_box); +	/* Doesn't work for X11 output - the next absolute motion event +	 * returns the cursor to where it started */  	wlr_cursor_warp_closest(cursor, NULL,  			c->x + geo_box.x + geo_box.width,  			c->y + geo_box.y + geo_box.height); @@ -807,7 +808,7 @@ run(char *startup_cmd)  void  setcursor(struct wl_listener *listener, void *data)  { -	/* This event is rasied by the seat when a client provides a cursor image */ +	/* This event is raised by the seat when a client provides a cursor image */  	struct wlr_seat_pointer_request_set_cursor_event *event = data;  	struct wlr_seat_client *focused_client =  		seat->pointer_state.focused_client; | 
