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/*
* Copyright (C) 2018 The LineageOS Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "LightService"
#include "Light.h"
#include <android-base/logging.h>
namespace {
using android::hardware::light::V2_0::LightState;
static constexpr int RAMP_SIZE = 8;
static constexpr int RAMP_STEP_DURATION = 50;
static constexpr int BRIGHTNESS_RAMP[RAMP_SIZE] = {0, 12, 25, 37, 50, 72, 85, 100};
static constexpr int DEFAULT_MAX_BRIGHTNESS = 255;
static uint32_t rgbToBrightness(const LightState& state) {
uint32_t color = state.color & 0x00ffffff;
return ((77 * ((color >> 16) & 0xff)) + (150 * ((color >> 8) & 0xff)) +
(29 * (color & 0xff))) >> 8;
}
static bool isLit(const LightState& state) {
return (state.color & 0x00ffffff);
}
static std::string getScaledDutyPcts(int brightness) {
std::string buf, pad;
for (auto i : BRIGHTNESS_RAMP) {
buf += pad;
buf += std::to_string(i * brightness / 255);
pad = ",";
}
return buf;
}
} // anonymous namespace
namespace android {
namespace hardware {
namespace light {
namespace V2_0 {
namespace implementation {
Light::Light(std::pair<std::ofstream, uint32_t>&& lcd_backlight,
std::vector<std::ofstream>&& button_backlight,
std::ofstream&& red_led, std::ofstream&& green_led, std::ofstream&& blue_led,
std::ofstream&& red_duty_pcts, std::ofstream&& green_duty_pcts, std::ofstream&& blue_duty_pcts,
std::ofstream&& red_start_idx, std::ofstream&& green_start_idx, std::ofstream&& blue_start_idx,
std::ofstream&& red_pause_lo, std::ofstream&& green_pause_lo, std::ofstream&& blue_pause_lo,
std::ofstream&& red_pause_hi, std::ofstream&& green_pause_hi, std::ofstream&& blue_pause_hi,
std::ofstream&& red_ramp_step_ms, std::ofstream&& green_ramp_step_ms, std::ofstream&& blue_ramp_step_ms,
std::ofstream&& red_blink, std::ofstream&& green_blink, std::ofstream&& blue_blink,
std::ofstream&& rgb_blink)
: mLcdBacklight(std::move(lcd_backlight)),
mButtonBacklight(std::move(button_backlight)),
mRedLed(std::move(red_led)),
mGreenLed(std::move(green_led)),
mBlueLed(std::move(blue_led)),
mRedDutyPcts(std::move(red_duty_pcts)),
mGreenDutyPcts(std::move(green_duty_pcts)),
mBlueDutyPcts(std::move(blue_duty_pcts)),
mRedStartIdx(std::move(red_start_idx)),
mGreenStartIdx(std::move(green_start_idx)),
mBlueStartIdx(std::move(blue_start_idx)),
mRedPauseLo(std::move(red_pause_lo)),
mGreenPauseLo(std::move(green_pause_lo)),
mBluePauseLo(std::move(blue_pause_lo)),
mRedPauseHi(std::move(red_pause_hi)),
mGreenPauseHi(std::move(green_pause_hi)),
mBluePauseHi(std::move(blue_pause_hi)),
mRedRampStepMs(std::move(red_ramp_step_ms)),
mGreenRampStepMs(std::move(green_ramp_step_ms)),
mBlueRampStepMs(std::move(blue_ramp_step_ms)),
mRedBlink(std::move(red_blink)),
mGreenBlink(std::move(green_blink)),
mBlueBlink(std::move(blue_blink)),
mRgbBlink(std::move(rgb_blink)) {
auto attnFn(std::bind(&Light::setAttentionLight, this, std::placeholders::_1));
auto backlightFn(std::bind(&Light::setLcdBacklight, this, std::placeholders::_1));
auto batteryFn(std::bind(&Light::setBatteryLight, this, std::placeholders::_1));
auto buttonsFn(std::bind(&Light::setButtonsBacklight, this, std::placeholders::_1));
auto notifFn(std::bind(&Light::setNotificationLight, this, std::placeholders::_1));
mLights.emplace(std::make_pair(Type::ATTENTION, attnFn));
mLights.emplace(std::make_pair(Type::BACKLIGHT, backlightFn));
mLights.emplace(std::make_pair(Type::BATTERY, batteryFn));
mLights.emplace(std::make_pair(Type::BUTTONS, buttonsFn));
mLights.emplace(std::make_pair(Type::NOTIFICATIONS, notifFn));
}
// Methods from ::android::hardware::light::V2_0::ILight follow.
Return<Status> Light::setLight(Type type, const LightState& state) {
auto it = mLights.find(type);
if (it == mLights.end()) {
return Status::LIGHT_NOT_SUPPORTED;
}
it->second(state);
return Status::SUCCESS;
}
Return<void> Light::getSupportedTypes(getSupportedTypes_cb _hidl_cb) {
std::vector<Type> types;
for (auto const& light : mLights) {
types.push_back(light.first);
}
_hidl_cb(types);
return Void();
}
void Light::setAttentionLight(const LightState& state) {
std::lock_guard<std::mutex> lock(mLock);
mAttentionState = state;
setSpeakerBatteryLightLocked();
}
void Light::setLcdBacklight(const LightState& state) {
std::lock_guard<std::mutex> lock(mLock);
uint32_t brightness = rgbToBrightness(state);
// If max panel brightness is not the default (255),
// apply linear scaling across the accepted range.
if (mLcdBacklight.second != DEFAULT_MAX_BRIGHTNESS) {
int old_brightness = brightness;
brightness = brightness * mLcdBacklight.second / DEFAULT_MAX_BRIGHTNESS;
LOG(VERBOSE) << "scaling brightness " << old_brightness << " => " << brightness;
}
mLcdBacklight.first << brightness << std::endl;
}
void Light::setButtonsBacklight(const LightState& state) {
std::lock_guard<std::mutex> lock(mLock);
uint32_t brightness = rgbToBrightness(state);
for (auto& button : mButtonBacklight) {
button << brightness << std::endl;
}
}
void Light::setBatteryLight(const LightState& state) {
std::lock_guard<std::mutex> lock(mLock);
mBatteryState = state;
setSpeakerBatteryLightLocked();
}
void Light::setNotificationLight(const LightState& state) {
std::lock_guard<std::mutex> lock(mLock);
uint32_t brightness, color, rgb[3];
LightState localState = state;
// If a brightness has been applied by the user
brightness = (localState.color & 0xff000000) >> 24;
if (brightness > 0 && brightness < 255) {
// Retrieve each of the RGB colors
color = localState.color & 0x00ffffff;
rgb[0] = (color >> 16) & 0xff;
rgb[1] = (color >> 8) & 0xff;
rgb[2] = color & 0xff;
// Apply the brightness level
if (rgb[0] > 0) {
rgb[0] = (rgb[0] * brightness) / 0xff;
}
if (rgb[1] > 0) {
rgb[1] = (rgb[1] * brightness) / 0xff;
}
if (rgb[2] > 0) {
rgb[2] = (rgb[2] * brightness) / 0xff;
}
// Update with the new color
localState.color = (rgb[0] << 16) + (rgb[1] << 8) + rgb[2];
}
mNotificationState = localState;
setSpeakerBatteryLightLocked();
}
void Light::setSpeakerBatteryLightLocked() {
if (isLit(mNotificationState)) {
setSpeakerLightLocked(mNotificationState);
} else if (isLit(mAttentionState)) {
setSpeakerLightLocked(mAttentionState);
} else if (isLit(mBatteryState)) {
setSpeakerLightLocked(mBatteryState);
} else {
// Lights off
mRedLed << 0 << std::endl;
mGreenLed << 0 << std::endl;
mBlueLed << 0 << std::endl;
mRedBlink << 0 << std::endl;
mGreenBlink << 0 << std::endl;
mBlueBlink << 0 << std::endl;
}
}
void Light::setSpeakerLightLocked(const LightState& state) {
int red, green, blue, blink;
int onMs, offMs, stepDuration, pauseHi;
uint32_t colorRGB = state.color;
switch (state.flashMode) {
case Flash::TIMED:
onMs = state.flashOnMs;
offMs = state.flashOffMs;
break;
case Flash::NONE:
default:
onMs = 0;
offMs = 0;
break;
}
red = (colorRGB >> 16) & 0xff;
green = (colorRGB >> 8) & 0xff;
blue = colorRGB & 0xff;
blink = onMs > 0 && offMs > 0;
// Disable all blinking to start
mRgbBlink << 0 << std::endl;
if (blink) {
stepDuration = RAMP_STEP_DURATION;
pauseHi = onMs - (stepDuration * RAMP_SIZE * 2);
if (stepDuration * RAMP_SIZE * 2 > onMs) {
stepDuration = onMs / (RAMP_SIZE * 2);
pauseHi = 0;
}
// Red
mRedStartIdx << 0 << std::endl;
mRedDutyPcts << getScaledDutyPcts(red) << std::endl;
mRedPauseLo << offMs << std::endl;
mRedPauseHi << pauseHi << std::endl;
mRedRampStepMs << stepDuration << std::endl;
// Green
mGreenStartIdx << RAMP_SIZE << std::endl;
mGreenDutyPcts << getScaledDutyPcts(green) << std::endl;
mGreenPauseLo << offMs << std::endl;
mGreenPauseHi << pauseHi << std::endl;
mGreenRampStepMs << stepDuration << std::endl;
// Blue
mBlueStartIdx << RAMP_SIZE * 2 << std::endl;
mBlueDutyPcts << getScaledDutyPcts(blue) << std::endl;
mBluePauseLo << offMs << std::endl;
mBluePauseHi << pauseHi << std::endl;
mBlueRampStepMs << stepDuration << std::endl;
// Start the party
mRgbBlink << 1 << std::endl;
} else {
if (red == 0 && green == 0 && blue == 0) {
mRedBlink << 0 << std::endl;
mGreenBlink << 0 << std::endl;
mBlueBlink << 0 << std::endl;
}
mRedLed << red << std::endl;
mGreenLed << green << std::endl;
mBlueLed << blue << std::endl;
}
}
} // namespace implementation
} // namespace V2_0
} // namespace light
} // namespace hardware
} // namespace android
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