From 479baf1cf79281be0b59c5b672707bfed8ac7be8 Mon Sep 17 00:00:00 2001 From: Manish Dewangan Date: Mon, 6 Feb 2017 11:57:10 +0530 Subject: ASoC: msm: qdsp6v2: Support to configure render window Update compress driver to support configuration of DSP render window. Render window is used by DSP to take rendering decision. i.e whether input frame should be rendered, dropped or repeated. CRs-Fixed: 1112258 Change-Id: Ib1b9100ab87878d2e2da93e2b86ca68fb9dd97a9 Signed-off-by: Manish Dewangan --- include/uapi/sound/compress_offload.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'include/uapi') diff --git a/include/uapi/sound/compress_offload.h b/include/uapi/sound/compress_offload.h index efe4ee86023e..f3f5d5634245 100644 --- a/include/uapi/sound/compress_offload.h +++ b/include/uapi/sound/compress_offload.h @@ -147,6 +147,7 @@ struct snd_compr_audio_info { * @SNDRV_COMPRESS_PATH_DELAY: dsp path delay in microseconds * @SNDRV_COMPRESS_RENDER_MODE: dsp render mode (audio master or stc) * @SNDRV_COMPRESS_CLK_REC_MODE: clock recovery mode ( none or auto) + * @SNDRV_COMPRESS_RENDER_WINDOW: render window */ enum sndrv_compress_encoder { SNDRV_COMPRESS_ENCODER_PADDING = 1, @@ -156,11 +157,13 @@ enum sndrv_compress_encoder { SNDRV_COMPRESS_PATH_DELAY = 5, SNDRV_COMPRESS_RENDER_MODE = 6, SNDRV_COMPRESS_CLK_REC_MODE = 7, + SNDRV_COMPRESS_RENDER_WINDOW = 8, }; #define SNDRV_COMPRESS_PATH_DELAY SNDRV_COMPRESS_PATH_DELAY #define SNDRV_COMPRESS_RENDER_MODE SNDRV_COMPRESS_RENDER_MODE #define SNDRV_COMPRESS_CLK_REC_MODE SNDRV_COMPRESS_CLK_REC_MODE +#define SNDRV_COMPRESS_RENDER_WINDOW SNDRV_COMPRESS_RENDER_WINDOW /** * struct snd_compr_metadata - compressed stream metadata -- cgit v1.2.3