| Commit message (Collapse) | Author | Age |
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For a Screen Target capable display device, the display topology is
limited by SVGA_REG_MAX_PRIMARY_BOUNDING_BOX_MEM. Two values are
checked against this limit:
1. Size of the bounding box enclosing all the displays, and
2. Size of the total number of displays, e.g. framebuffers
The limitations above mean we do not have exact max width and
height for the topology. The best current option is to set those to
the maximum texture width/height.
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
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Reported by Intel's kbuild robot.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
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When the size of dma_addr_t was 32 bits, the compiler warned
about the size of the 32 bit shift being larger than the size
of the data type.
Reported by Intel's kbuild robot.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
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We're giving up all attempts to keep cpu- and device byte ordering separate.
This silences sparse when compiled using
make C=2 CF="-D__CHECK_ENDIAN__"
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
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The preferred mode typically didn't end up first, since the function
drm_mode_connector_list_update() reordered the modes.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
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It somehow got lost in a rewrite.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
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With screen targets the old legacy display system fbdev doesn't work
satisfactory anymore. At best the resolution is severely restricted.
Therefore implement fbdev on top of the kms system. With this change, fbdev
will be using whatever KMS backend is chosen.
There are helpers available for this, so in the future we'd probably want
to implement the helper callbacks instead of calling into our KMS
implementation directly.
v2: Make sure we take the mode_config mutex around modesetting,
Also clear the initial framebuffer using vzalloc instead of vmalloc.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
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The kernel interface is needed for fbdev, and needs to be free from
a file_priv member. To accomplish this, remove the fb surface mutex
and list which isn't used anymore, anyway.
Finally, make the pin() and unpin() pin the framebuffer for all display
system backends, so that fbdev can pin its framebuffer before mapping it.
v2: Address review comments:
- Fix vmw_framebuffer_unpin() to handle also the surface framebuffer case.
- Fix vmw_kms_new_framebuffer() to actually use the only_2d parameter.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
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If the command buffer pool is out of space, the code waits until space is
available. However since the condition code tries to allocate a range manager
node while !TASK_RUNNING we get a kernel warning.
Avoid this by pre-allocating the mm node. This will also probably be more
efficient.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
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Also implements the missing readback function and
fixes page flip in case of no event.
v2:
- Adapt to the work done for screen targets for 2d, in particular
Handle proxy surface updates.
- Remove execbuf quirks since we now use fifo reserve / commit.
- Revert the initial placement of vmw dma buffers.
v3: Address review comments.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
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This makes it possible to use the same function for surface dirty and
present. Also fixes page flip without events.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
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We need to make the dirty- and readback functions callable without a struct
drm_file pointer. We also need to unify the handling of dirty- and readback
cliprects that are now implemented in various places across the kms system,
som add helpers to facilitate this.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
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v2: Fix dma buffer validation on resource pinning.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
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This patch address the following underlying issues with SurfaceDMA
* SurfaceDMA command does not work in a 2D VM, but we can wrap a
proxy surface around the same DMA buffer and use the SurfaceCopy
command which does work in a 2D VM.
* Wrapping a DMA buffer with a proxy surface also gives us an
added optimization path for the case when the DMA buf
dimensions match the mode. In this case, the DMA buf can
be pinned as the display surface, saving an extra copy.
This only works in a 2D VM because we won't be doing any
rendering operations directly to the display surface.
v2
* Moved is_dmabuf_proxy field to vmw_framebuffer_surface
* Undone coding style changes
* Addressed other issues from review
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Reviewed-by: Thomas Hellstrom <thellstrom@vmware.com>
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Add support for the screen target device interface.
Add a getparam parameter and bump minor to signal availability.
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
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For certain surface copies, we don't have a user space handle for
the destination surface. In such cases, we are going to trust that
our caller is giving us the right surface ID.
To do this case, we created a quirk flag that may be useful
in the future for handling other cases.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
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Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
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Refactored vmw_gb_surface_define_ioctl() and made the surface
definition part a separate function. This way other parts of vmwgfx
can use it to allocate kernel-visible GB surfaces.
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
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Update device definition headers to support screen targets.
Signed-off-by: Sinclair Yeh <syeh@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
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For screen targets it appears we need to pin surfaces while they are bound
as screen targets, so add a small interface to do that.
v2: Always increase pin_count on pin.
v3: Add missing reservation sem.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
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Fix a circular locking dependency between
struct vmw_overlay::mutex and
struct vmw_private::reservation_sem
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
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Add command buffer support.
Currently we don't implement preemption or fancy error handling.
Tested with a couple of mesa-demos, compiz/unity and viewperf maya-03.
v2:
- Synchronize with pending work at command buffer manager takedown.
- Add an interface to flush the current command buffer for latency-critical
command batches and apply it to framebuffer dirtying.
v3:
- Minor fixes of definitions and typos to address reviews.
- Removed new or moved branch predictor hints.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
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Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
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Don't fence and free the BO if command submission fails.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
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This commit reworks device initialization so that we always enable the
FIFO at driver load, deferring SVGA enable until either first modeset
or fbdev enable.
This should always leave the fifo properly enabled for render- and
control nodes.
In addition,
*) We disable the use of VRAM when SVGA is not enabled.
*) We simplify PM support so that we only throw out resources on hibernate,
not on suspend, since the device keeps its state on suspend.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Sinclair Yeh <syeh@vmware.com>
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A regression introduced when the master ttm lock was split into two.
Reported-and-tested-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
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git://anongit.freedesktop.org/tegra/linux into drm-next
drm/panel: Changes for v4.3-rc1
This introduces support for a couple of new panels and also contains
some work to restructure the directories to get more consistency, to
deal better with more panel and bridge drivers getting added.
* tag 'drm/panel/for-4.3-rc1' of git://anongit.freedesktop.org/tegra/linux:
drm/bridge: Put Kconfig entries in a separate menu
drm/panel: Add support for LG LG4573 480x800 4.3" panel
drm/panel: Add display timing for Okaya RS800480T-7X0GP
of: Add Okaya Electric America vendor prefix
drm/panel: simple: Add support for NEC NL4827HC19-05B 480x272 panel
drm/panel: simple: Add support for AUO B080UAN01
drm/panel: simple: Correct minimum hsync length of the HannStar HSD070PWW1 panel
drm/panel: simple: Add bus format for HannStar HSD070PWW1 LVDS panel
drm/bridge: Add vendor prefixes
drm/panel: Add Samsung prefix to panel drivers
drm/exynos: Remove PTN3460 dependency
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Put the Kconfig entries for bridge drivers into a separate menu so that
they are automatically grouped and don't clutter up the top-level menu.
While at it, move the bridge menu towards the end of the top-level menu
where the panel menu is already located.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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The LG4573 is used on the LG LCD LB043WV2-SD01, an industrial 4.3" TFT
panel with SPI control interface.
Signed-off-by: Heiko Schocher <hs@denx.de>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Add support for the Okaya RS800480T-7X0GP to the DRM simple panel
driver.
The RS800480T-7X0GP is a WVGA (800x480) panel with an 18-bit parallel
LCD interface. It supports pixel clocks in the range of 30-40 MHz.
This panel details can be found at:
http://boundarydevices.com/product/7-800x480-display/
Signed-off-by: Gary Bisson <gary.bisson@boundarydevices.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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This adds support for the NEC NL4827HC19-05B 480x272 panel to the DRM
simple panel driver.
Signed-off-by: Alison Wang <b18965@freescale.com>
Signed-off-by: Xiubo Li <lixiubo@cmss.chinamobile.com>
Signed-off-by: Jianwei Wang <jianwei.wang.chn@gmail.com>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
[treding@nvidia.com: add .bpc field for panel]
Signed-off-by: Thierry Reding <treding@nvidia.com>
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The AUO B080UAN01 is an 8.0" WUXGA TFT LCD panel connected using four
DSI lanes. It can be supported by the simple-panel driver.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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According to the data sheet, the minimum horizontal blanking interval
is 54 clocks (1 + 52 + 1), but tests with a Nitrogen6X have shown the
minimum working horizontal blanking interval to be 60 clocks.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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The bus format both specifies the bpc and the way the individual bits get
serialized into the 7 LVDS timeslots.
While the is only one standard mapping for 6 bpc and so the driver could
infer the bit mapping from the bpc alone, there are more options for the
8 bpc case which makes specifiying the bus format mandatory.
To keep things consistent across panels and to set a precedent for new
panel additions add the proper bus format.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Use vendor prefixes for Kconfig symbols and filenames. This should make
it easier to identify the various bridge drivers and to organize the
directory.
v2: fix object name for dw-hdmi (Fabio Estevam)
Signed-off-by: Thierry Reding <treding@nvidia.com>
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The likelihood of getting a large number of panel drivers from different
vendors is quite high. Add a prefix to the two existing Samsung panel
drivers to set a guideline for future patch submissions. Using vendor
prefixes consistently should allow a cleaner organization of the tree.
Acked-by: Krzysztof Kozlowski <k.kozlowski@samsung.com>
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Now that the PTN3460 driver has been rewritten as a proper I2C driver
and there is infrastructure to hook up the bridge with a DRM device, it
is no longer necessary to have this dependency to ensure the correct
build mode.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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git://anongit.freedesktop.org/tegra/linux into drm-next
drm/tegra: Changes for v4.3-rc1
There are a bunch of non-critical fixes here that I've collected over
the past few months, but the biggest part is Tegra210 support, in the
DC, DSI and SOR/HDMI drivers.
Also this finally restores DPMS with atomic mode-setting, something
that has been broken since the conversion and which I had originally
expected to take far less longer to fix.
* tag 'drm/tegra/for-4.3-rc1' of git://anongit.freedesktop.org/tegra/linux: (41 commits)
drm/tegra: sor: Add HDMI support
drm/tegra: sor: Add Tegra210 eDP support
drm/tegra: dc: Implement atomic DPMS
drm/tegra: sor: Restore DPMS
drm/tegra: dsi: Restore DPMS
drm/tegra: hdmi: Restore DPMS
drm/tegra: rgb: Restore DPMS
drm/tegra: sor: Use DRM debugfs infrastructure for CRC
drm/tegra: sor: Write correct head state registers
drm/tegra: sor: Constify display mode
drm/tegra: sor: Reset the correct debugfs fields
drm/tegra: sor: Set minor after debugfs initialization
drm/tegra: sor: Provide error messages in probe
drm/tegra: sor: Rename registers for consistency
drm/tegra: dpaux: Disable interrupt when detached
drm/tegra: dpaux: Configure pads as I2C by default
drm/tegra: dpaux: Provide error message in probe
drm/tegra: dsi: Add Tegra210 support
drm/tegra: dsi: Add Tegra132 support
drm/tegra: dsi: Add Tegra124 support
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The SOR1 introduced on Tegra210 supports HDMI 2.0 and DisplayPort. Add
HDMI support and name the debugfs node after the type of SOR. The SOR
introduced with Tegra124 is known simply as "sor", whereas the
additional SOR found on Tegra210 is known as "sor1".
Signed-off-by: Thierry Reding <treding@nvidia.com>
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The SOR found on Tegra210 is very similar to the version found on
Tegra124, except that it no longer supports LVDS.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Move all code into the new canonical ->disable() and ->enable() helper
callbacks so that they play extra nice with atomic DPMS.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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In order to restore DPMS with atomic mode-setting, move all code from
the ->mode_set() callback into ->enable(). At the same time, rename the
->prepare() callback to ->disable() to use the names preferred by atomic
mode-setting. This simplifies the calling sequence and will allow DPMS
to use runtime PM in subsequent patches.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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In order to restore DPMS with atomic mode-setting, move all code from
the ->mode_set() callback into ->enable(). At the same time, rename the
->prepare() callback to ->disable() to use the names preferred by atomic
mode-setting. This simplifies the calling sequence and will allow DPMS
to use runtime PM in subsequent patches.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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In order to restore DPMS with atomic mode-setting, move all code from
the ->mode_set() callback into ->enable(). At the same time, rename the
->prepare() callback to ->disable() to use the names preferred by atomic
mode-setting. This simplifies the calling sequence and will allow DPMS
code to use runtime PM in subsequent patches.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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In order to restore DPMS with atomic mode-setting, move all code from
the ->mode_set() callback into ->enable(). At the same time, rename the
->prepare() callback to ->disable() to use the names preferred by atomic
mode-setting. This simplifies the calling sequence and will allow DPMS
code to use runtime PM in subsequent patches.
While at it, remove the enabled field that hasn't been used since the
demidlayering of the output drivers done in preparation for the atomic
mode-setting conversion.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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Instead of duplicating most of the code to set up a debugfs file, use
the existing DRM core debugfs infrastructure instead.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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The head state registers are per head, so they must be properly indexed.
This has worked fine so far because all boards with eDP use it as the
primary output, so it is very likely to end up attached to head 0.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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The data structure is always only read, never written, and can hence be
referred to by a const pointer.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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When tearing down debugfs support, make sure to reset the fields to NULL
in the correct order, otherwise the debugfs root will not be properly
removed.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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The DRM minor is needed to teardown debugfs, so it needs to be tracked
to prevent a crash on driver removal.
Signed-off-by: Thierry Reding <treding@nvidia.com>
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