#include #include #include #include /* Marks the block as 'used' */ ALWAYS_INLINE void physical_mm_set_used(const uint32_t bit, uint32_t *total_free_blocks, uint32_t *memory_map) { uint32_t memory_map_index = bit / BITMAP_ENTRY_SIZE; uint32_t bitmask = 1 << (bit % BITMAP_ENTRY_SIZE); (*total_free_blocks)--; memory_map[memory_map_index] |= bitmask; } /* Marks the block as 'unused' */ ALWAYS_INLINE void physical_mm_set_usable(const uint32_t bit, uint32_t *total_free_blocks, uint32_t *memory_map) { uint32_t memory_map_index = bit / BITMAP_ENTRY_SIZE; uint32_t bitmask = 1 << (bit % BITMAP_ENTRY_SIZE); (*total_free_blocks)++; memory_map[memory_map_index] &= ~bitmask; } /* Returns: * True if the bit is set (block is in use) * False if the bit is unset (block isn't in use) */ ALWAYS_INLINE bool physical_mm_test_bit(const uint32_t bit, uint32_t *memory_map) { uint32_t memory_map_index = bit / BITMAP_ENTRY_SIZE; uint32_t bitmask = 1 << (bit % BITMAP_ENTRY_SIZE); return memory_map[memory_map_index] & bitmask; }